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Re: The politics/philosphy of mapping | ||
Posted By: RyokoTK | Date: 8/16/06 3:19 p.m. | |
In Response To: Re: The politics/philosphy of mapping (Blake37) : It's intersting you should say that; I've not really had that problem with
Except that more often than not in RX, the map overlaps eighty bajillion times, and though Chris is better with geometry than I ever will be, his use of textures rarely helps with getting around. I hate overlooking a door five times on one map because it's a gray door set in a gray wall. These are the things that should be fixed during beta testing, but so much of the community is so easily stunned by good looks that the easy things are forgotten. Fun and functionality are ignored in order to send a message, and really, realism should only go so far.
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