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/-/S'pht-Translator-Active/-/ |
![]() | Oddity | |
![]() | Posted By: C Lund | Date: 1/24/06 1:59 p.m. |
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I found this really odd behaviour in the first vacuum level of the Gemeni scenario, and wonder if it's a bug in AO or Marathon or a feature of some kind: I was running out of air when I found an invulnerability powerup. The powerup lasted longer than the air. But instead of croaking when the air ran out, I got this loud absorbtion burp and then I suddenly didn't need air any more. I could keep on playing with zero air in a vacuum level - even after the invulnerability wore off. Has anybody else experienced this? |
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![]() | Replies: |
![]() | Oddity | C Lund | 1/24/06 1:59 p.m. |
![]() | Re: Oddity | Forrest of B.org | 1/24/06 2:15 p.m. |
![]() | Re: Oddity | kyjel | 1/24/06 2:15 p.m. |
![]() | Re: Oddity | Andrew Nagy | 1/24/06 3:10 p.m. |
![]() | Re: Oddity | Bob-B-Q | 1/24/06 5:24 p.m. |
![]() | Re: Oddity | Blake37 | 1/25/06 1:35 a.m. |
![]() | Re: Oddity | Bob-B-Q | 1/25/06 6:55 a.m. |
![]() | Re: Oddity | RyokoTK | 1/25/06 11:57 a.m. |
![]() | Re: Oddity | Steve Levinson | 1/29/06 5:49 p.m. |
![]() | Oxygen and running | MrHen | 12/3/06 1:19 p.m. |
![]() | Re: Oxygen and running | goran | 12/3/06 9:47 p.m. |
![]() | Re: Oxygen and running | treellama | 12/4/06 3:00 a.m. |
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