![]() |
![]() |
![]() |
/-/S'pht-Translator-Active/-/ |
![]() | Re: What makes a puzzle? | |
![]() | Posted By: Steve Levinson | Date: 10/3/05 10:32 a.m. |
![]() | In Response To: Re: What makes a puzzle? (goran) : This brings up another question... do we really like puzzles? Yes, I love well-thought puzzles. Blindly stumbling around isn't much fun, but there is of course the other extreme. Nothing's more frustrating than purposefully stumbling around trying to find out why you can't leave a level, only to find that you didn't realize that there are seven switches that are supposed to be set to equal the number 17 in a binary gray code, all because the text in the instruction terminal contained 17 gray-colored letters. No, I'm not thinking of a particular scenario, but I've seen things that are equally obscure. To be fun, a puzzle needs to be clever. The problem with colony ship wasn't that it wasn't a clever puzzle - it's that the player had to go back and forth over vast portions of the map making fine adjustments until the platform heights were right. If all th switches had been in one place, it might have been fun. |
![]() | |
![]() | ![]() |
![]() |
![]() |
|
![]() | |
![]() | ![]() |
![]() |
![]() | Replies: |
![]() | What makes a puzzle? | C Lund | 10/2/05 8:36 a.m. |
![]() | Re: What makes a puzzle? | RyokoTK | 10/2/05 3:44 p.m. |
![]() | Re: What makes a puzzle? | Steve Levinson | 10/2/05 7:19 p.m. |
![]() | Re: What makes a puzzle? | kyjel | 10/2/05 9:12 p.m. |
![]() | Re: What makes a puzzle? | C Lund | 10/3/05 12:58 a.m. |
![]() | Re: What makes a puzzle? | goran | 10/3/05 1:13 a.m. |
![]() | Re: What makes a puzzle? | ukimalefu | 10/3/05 8:56 a.m. |
![]() | Re: What makes a puzzle? | Steve Levinson | 10/3/05 10:32 a.m. |
![]() | Re: What makes a puzzle? | Forrest of B.org | 10/3/05 1:36 p.m. |
![]() | Re: What makes a puzzle? | Blake37 | 10/3/05 3:16 p.m. |
![]() | Re: What makes a puzzle? | RyokoTK | 10/3/05 7:04 p.m. |
![]() | Re: What makes a puzzle? | ukimalefu | 10/4/05 11:58 a.m. |
![]() | Re: What makes a puzzle? | Steve Levinson | 10/4/05 4:26 a.m. |
![]() | Re: What makes a puzzle? | Forrest of B.org | 10/4/05 4:51 p.m. |
![]() | Re: What makes a puzzle? | Vid Boi | 10/3/05 11:07 a.m. |
![]() | Re: What makes a puzzle? | Keith Palmer | 10/3/05 11:52 a.m. |
![]() | Re: What makes a puzzle? | Alexander | 10/4/05 9:09 p.m. |
![]() | Re: What makes a puzzle? | ellio7t | 10/5/05 10:04 a.m. |
![]() | Re: What makes a puzzle? | themijolnir | 11/3/05 9:58 a.m. |
![]() | Definition | Deram Scholzara | 10/14/05 7:48 p.m. |
![]() | Re: Definition | Senator Predator | 10/26/05 6:00 a.m. |
![]() | Puzzles?! | Jontar2b | 11/15/05 3:32 p.m. |
![]() | Re: Puzzles?! | RyokoTK | 11/15/05 5:38 p.m. |
![]() | Re: Puzzles?! | MrHen | 11/16/05 5:33 a.m. |
![]() | Story discussions dwindling? | Steve Levinson | 11/16/05 2:54 p.m. |
![]() | Re: Story discussions dwindling? | ukimalefu | 11/16/05 6:46 p.m. |
![]() | Re: Story discussions dwindling? | MrHen | 11/17/05 5:52 a.m. |
![]() | Re: Story discussions dwindling? | Steve Levinson | 11/17/05 1:33 p.m. |
![]() | haha, well I *would* | MrHen | 11/18/05 8:48 a.m. |
![]() | Re: Story discussions dwindling? | Hamish Sinclair | 11/18/05 10:01 a.m. |
![]() | Point well taken *NM* | Steve Levinson | 11/18/05 12:09 p.m. |
![]() | Marathon the saga continues | Jontar2b | 11/21/05 5:00 p.m. |
![]() | |
![]() | ![]() |
![]() |
![]() |
|
![]() | Problems? Suggestions? Comments? Email maintainer@bungie.org Marathon's Story Forum is maintained with WebBBS 5.12. |