: I mean on M1 on Total Carnage you could pick up as many of each weapon as you
: liked - it was sort of a bug I think, running around with 20 MA75s and
: half-a-dozen fusion pistols, or whatever. I just always think of that when
: I see an otherwise pointless, albeit nice in terms of realism, armoury of
: one type of weapon, as here with five rocket launchers.
Ah, yes. I forgot about that. At least most of those weapons contained a full clip, but it really pissed me off when I picked up a fresh enforcer weapon before I'd exhausted the last. And of course the extra weapons were essential to vidding some levels.
: I find Jaunt an interesting level for that forced grenade hop as it stands -
: at least they give you an assault rifle at the start for it. As for the 3x
: charger, you don't lose access. You can always come back down from above -
: in fact I went up the other way this time - rocketing myself up to the
: platform above in the corridor behind the 3x charger rather than doing the
: grenade hop.
We'll discuss that shortly.
: Oh well, I got through Sensori OverLord - I was on fists for most of it.
: Thankfully the drones, hunters and compilers are all basic with fists ...
: the troopers caused more trouble. But thanfully I had a bit of fusion left
: to shoot that one switch....
If it's the switch I think you're talking about, it's better to shoot it at the beginning so that you can pick up some more for later. If not, then I have a secret to tell you about. I'm going to be tied up all day today and much of tomorrow finishing of a bunch of reviews for a study section meeting. Would you be able to take the next level? We'll see about jaunt, and I'd definitely like to take Sensori OverLord.