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opps, lets pretend that that never happened. | ||
Posted By: blake37 | Date: 2/7/05 4:03 p.m. | |
In Response To: Eternal Volunteers: Phfor f r lamm (blake37) Intersting tidbit for today, the Marathon folder on my harddisk takes up 3.5
Intersting, but who could that be? Leela takes back over; we are ten thousand years in the past, at the very height of power of the Pfhor. Today is the beginning of the slow but inevitable end for them. Just hours ago, the Drinniol Revolt started, and alos a new Phfor policy; Destroy any Jjaro artifacts that they find, for safty. This junction inplanted hulk has more butt kicking power then anything the pfhor could resonably throw at it, and Hathor wants to capture him for her own devices. Thats whare we come in. We got here before she did, so we can prepare for her by makinf life very unpleasent. Our first plan of action is to destroy the station that we are on by smashing four failsafes around the station. Whats the hold-up? Get moving! Head out of the hallway and avoid the mosters you see, they'll take care of them selves, and head right. Keep going until you get to a very large room with a ton of enforcers in it, as well as troopers and hunters. Ignore them for a moment and go into the control type room across from whare you are, and hit the swtiches in there. To get to the other two failsafes, go to the south end of the map and take a left, slaying as you go. When those are smashed, go back to the starting point for a brief sucesse message, and we're off, destination planetside. I like this level, it has a fun feel and has nice geomatry and some killer lighting effects. Good job! |
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