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Ugh! Pain! | ||
Posted By: Me_43 | Date: 10/4/04 11:53 p.m. | |
In Response To: Re: Engine/Zero models 700kb here (Me_43) Meshwork will convert to a bunch of formats... it's 3ds files seem to be corrupt, has castrated support for the other format Amorphium supports (I forget which one it is) - it won't save UV co-ords. Blender supports DXF, but Meshwork seems to output screwed DXF's. Hell, how am I going to get these to OBJ's... There's probably a PC program to do it... that would be useful... Ugh, should I just change model formats?! But OBJs are so cool... and I'd have to rewrite the model loading code... Ah hell, why not just demand output to Wavefront files... that would be... good... |
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Replies: |
Engine/Zero | Me_43 | 9/30/04 9:57 p.m. | |
Re: Engine/Zero | Little Kago | 10/1/04 6:18 a.m. | |
Re: Engine/Zero | RyokoTK | 10/1/04 7:31 a.m. | |
Re: Engine/Zero | Mista_B | 10/1/04 9:13 a.m. | |
Re: Engine/Zero | Me_43 | 10/1/04 2:38 p.m. | |
Re: Engine/Zero | thermoplyae | 10/1/04 4:59 p.m. | |
Re: Engine/Zero | Me_43 | 10/1/04 5:41 p.m. | |
Re: Engine/Zero | Adam Ashwell | 10/1/04 6:29 p.m. | |
Re: Engine/Zero | Me_43 | 10/1/04 11:04 p.m. | |
Re: Engine/Zero | Andrew Nagy | 10/4/04 8:04 a.m. | |
Re: Engine/Zero | D-M.A. | 10/4/04 10:03 a.m. | |
Re: Engine/Zero | thermoplyae | 10/2/04 8:02 p.m. | |
Re: Engine/Zero | RyokoTK | 10/1/04 6:33 p.m. | |
Re: Engine/Zero | Mista_B | 10/1/04 7:33 p.m. | |
Re: Engine/Zero | RyokoTK | 10/2/04 4:41 a.m. | |
Re: Engine/Zero | Adam Ashwell | 10/2/04 5:44 a.m. | |
Re: Engine/Zero | Little Kago | 10/2/04 2:18 p.m. | |
Re: Engine/Zero | RyokoTK | 10/2/04 4:39 p.m. | |
Re: Engine/Zero | Mista_B | 10/2/04 5:43 p.m. | |
Re: Engine/Zero | RyokoTK | 10/2/04 6:48 p.m. | |
Re: Engine/Zero | Me_43 | 10/2/04 11:34 p.m. | |
Re: Engine/Zero | Mista_B | 10/2/04 11:38 p.m. | |
Re: Engine/Zero | Me_43 | 10/3/04 9:38 p.m. | |
Re: Engine/Zero | •M | 10/3/04 12:15 a.m. | |
Re: Engine/Zero | Speaker-To-Animals | 10/1/04 6:52 p.m. | |
Re: Engine/Zero | Me_43 | 10/1/04 10:57 p.m. | |
Re: Engine/Zero | Andrew Nagy | 10/4/04 8:03 a.m. | |
Re: Engine/Zero models | •M | 10/1/04 11:27 p.m. | |
What's a Fetch? Looks cool! *NM* | D-M.A. | 10/2/04 2:56 a.m. | |
Fetches are from Myth. *NM* | Adam Ashwell | 10/2/04 4:12 a.m. | |
Hmm... been a while since I played Myth :P *NM* | D-M.A. | 10/2/04 4:32 a.m. | |
Re: Engine/Zero models | Speaker-To-Animals | 10/2/04 12:37 p.m. | |
Re: Engine/Zero models | Me_43 | 10/2/04 11:36 p.m. | |
Re: Engine/Zero models | Me_43 | 10/2/04 8:29 p.m. | |
Re: Engine/Zero models | D-M.A. | 10/2/04 10:23 p.m. | |
Re: Engine/Zero models 700kb here | •M | 10/2/04 11:52 p.m. | |
Re: Engine/Zero models 700kb here | Me_43 | 10/3/04 9:35 p.m. | |
Ugh! Pain! | Me_43 | 10/4/04 11:53 p.m. | |
Re: Brain! Hurts! | •M | 10/5/04 7:31 a.m. | |
Re: Brain! Hurts! | Me_43 | 10/5/04 10:07 p.m. |
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