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Ugh! Pain!
Posted By: Me_43Date: 10/4/04 11:53 p.m.

In Response To: Re: Engine/Zero models 700kb here (Me_43)

Meshwork will convert to a bunch of formats... it's 3ds files seem to be corrupt, has castrated support for the other format Amorphium supports (I forget which one it is) - it won't save UV co-ords. Blender supports DXF, but Meshwork seems to output screwed DXF's. Hell, how am I going to get these to OBJ's... There's probably a PC program to do it... that would be useful...

Ugh, should I just change model formats?! But OBJs are so cool... and I'd have to rewrite the model loading code...

Ah hell, why not just demand output to Wavefront files... that would be... good...

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Pre-2004 Posts

Replies:

Engine/ZeroMe_43 9/30/04 9:57 p.m.
     Re: Engine/ZeroLittle Kago 10/1/04 6:18 a.m.
           Re: Engine/ZeroRyokoTK 10/1/04 7:31 a.m.
                 Re: Engine/ZeroMista_B 10/1/04 9:13 a.m.
                       Re: Engine/ZeroMe_43 10/1/04 2:38 p.m.
                             Re: Engine/Zerothermoplyae 10/1/04 4:59 p.m.
                                   Re: Engine/ZeroMe_43 10/1/04 5:41 p.m.
                                         Re: Engine/ZeroAdam Ashwell 10/1/04 6:29 p.m.
                                               Re: Engine/ZeroMe_43 10/1/04 11:04 p.m.
                                                     Re: Engine/ZeroAndrew Nagy 10/4/04 8:04 a.m.
                                                           Re: Engine/ZeroD-M.A. 10/4/04 10:03 a.m.
                                         Re: Engine/Zerothermoplyae 10/2/04 8:02 p.m.
                       Re: Engine/ZeroRyokoTK 10/1/04 6:33 p.m.
                             Re: Engine/ZeroMista_B 10/1/04 7:33 p.m.
                                   Re: Engine/ZeroRyokoTK 10/2/04 4:41 a.m.
                                         Re: Engine/ZeroAdam Ashwell 10/2/04 5:44 a.m.
                                         Re: Engine/ZeroLittle Kago 10/2/04 2:18 p.m.
                                               Re: Engine/ZeroRyokoTK 10/2/04 4:39 p.m.
                                                     Re: Engine/ZeroMista_B 10/2/04 5:43 p.m.
                                                           Re: Engine/ZeroRyokoTK 10/2/04 6:48 p.m.
                                                                 Re: Engine/ZeroMe_43 10/2/04 11:34 p.m.
                                                                       Re: Engine/ZeroMista_B 10/2/04 11:38 p.m.
                                                                             Re: Engine/ZeroMe_43 10/3/04 9:38 p.m.
                                                                       Re: Engine/Zero•M 10/3/04 12:15 a.m.
     Re: Engine/ZeroSpeaker-To-Animals 10/1/04 6:52 p.m.
           Re: Engine/ZeroMe_43 10/1/04 10:57 p.m.
                 Re: Engine/ZeroAndrew Nagy 10/4/04 8:03 a.m.
     Re: Engine/Zero models•M 10/1/04 11:27 p.m.
           What's a Fetch? Looks cool! *NM*D-M.A. 10/2/04 2:56 a.m.
                 Fetches are from Myth. *NM*Adam Ashwell 10/2/04 4:12 a.m.
                       Hmm... been a while since I played Myth :P *NM*D-M.A. 10/2/04 4:32 a.m.
           Re: Engine/Zero modelsSpeaker-To-Animals 10/2/04 12:37 p.m.
                 Re: Engine/Zero modelsMe_43 10/2/04 11:36 p.m.
           Re: Engine/Zero modelsMe_43 10/2/04 8:29 p.m.
                 Re: Engine/Zero modelsD-M.A. 10/2/04 10:23 p.m.
                 Re: Engine/Zero models 700kb here•M 10/2/04 11:52 p.m.
                       Re: Engine/Zero models 700kb hereMe_43 10/3/04 9:35 p.m.
                             Ugh! Pain!Me_43 10/4/04 11:53 p.m.
                                   Re: Brain! Hurts!•M 10/5/04 7:31 a.m.
                                         Re: Brain! Hurts!Me_43 10/5/04 10:07 p.m.

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Pre-2004 Posts

 

 

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