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Re: Engine/Zero | ||
Posted By: Mista_B | Date: 10/2/04 5:43 p.m. | |
In Response To: Re: Engine/Zero (RyokoTK) Before this gets locked, I'd just like to say I agree with Little Kago. Maybe not his language, but he's right - doing any kind of hardcore 'thon hacking (Anvil, Forge, etc), having to quit the app, enter another app and saving, then restarting 'thon to verify your change, quit Marathon, open the other app, make another little adjustment etc etc etc, per every little change is, well, fucking irritating. Undeniably. Especially when there's Ten Thousand Thousand Slimey little bugs and things you're trying to finesse, that each require a dozen little pokes to get right. I understand that's the way it is, and that it is Marathon, bestest game there is, but that doesn't negate the fact that, if there is a way to alleviate that frustration, we should use it. I mean, the game's more important than the tools, right? |
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Replies: |
Engine/Zero | Me_43 | 9/30/04 9:57 p.m. | |
Re: Engine/Zero | Little Kago | 10/1/04 6:18 a.m. | |
Re: Engine/Zero | RyokoTK | 10/1/04 7:31 a.m. | |
Re: Engine/Zero | Mista_B | 10/1/04 9:13 a.m. | |
Re: Engine/Zero | Me_43 | 10/1/04 2:38 p.m. | |
Re: Engine/Zero | thermoplyae | 10/1/04 4:59 p.m. | |
Re: Engine/Zero | Me_43 | 10/1/04 5:41 p.m. | |
Re: Engine/Zero | Adam Ashwell | 10/1/04 6:29 p.m. | |
Re: Engine/Zero | Me_43 | 10/1/04 11:04 p.m. | |
Re: Engine/Zero | Andrew Nagy | 10/4/04 8:04 a.m. | |
Re: Engine/Zero | D-M.A. | 10/4/04 10:03 a.m. | |
Re: Engine/Zero | thermoplyae | 10/2/04 8:02 p.m. | |
Re: Engine/Zero | RyokoTK | 10/1/04 6:33 p.m. | |
Re: Engine/Zero | Mista_B | 10/1/04 7:33 p.m. | |
Re: Engine/Zero | RyokoTK | 10/2/04 4:41 a.m. | |
Re: Engine/Zero | Adam Ashwell | 10/2/04 5:44 a.m. | |
Re: Engine/Zero | Little Kago | 10/2/04 2:18 p.m. | |
Re: Engine/Zero | RyokoTK | 10/2/04 4:39 p.m. | |
Re: Engine/Zero | Mista_B | 10/2/04 5:43 p.m. | |
Re: Engine/Zero | RyokoTK | 10/2/04 6:48 p.m. | |
Re: Engine/Zero | Me_43 | 10/2/04 11:34 p.m. | |
Re: Engine/Zero | Mista_B | 10/2/04 11:38 p.m. | |
Re: Engine/Zero | Me_43 | 10/3/04 9:38 p.m. | |
Re: Engine/Zero | •M | 10/3/04 12:15 a.m. | |
Re: Engine/Zero | Speaker-To-Animals | 10/1/04 6:52 p.m. | |
Re: Engine/Zero | Me_43 | 10/1/04 10:57 p.m. | |
Re: Engine/Zero | Andrew Nagy | 10/4/04 8:03 a.m. | |
Re: Engine/Zero models | •M | 10/1/04 11:27 p.m. | |
What's a Fetch? Looks cool! *NM* | D-M.A. | 10/2/04 2:56 a.m. | |
Fetches are from Myth. *NM* | Adam Ashwell | 10/2/04 4:12 a.m. | |
Hmm... been a while since I played Myth :P *NM* | D-M.A. | 10/2/04 4:32 a.m. | |
Re: Engine/Zero models | Speaker-To-Animals | 10/2/04 12:37 p.m. | |
Re: Engine/Zero models | Me_43 | 10/2/04 11:36 p.m. | |
Re: Engine/Zero models | Me_43 | 10/2/04 8:29 p.m. | |
Re: Engine/Zero models | D-M.A. | 10/2/04 10:23 p.m. | |
Re: Engine/Zero models 700kb here | •M | 10/2/04 11:52 p.m. | |
Re: Engine/Zero models 700kb here | Me_43 | 10/3/04 9:35 p.m. | |
Ugh! Pain! | Me_43 | 10/4/04 11:53 p.m. | |
Re: Brain! Hurts! | •M | 10/5/04 7:31 a.m. | |
Re: Brain! Hurts! | Me_43 | 10/5/04 10:07 p.m. |
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