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Re: Eternal - More Level 6 musings | ||
Posted By: Adam Ashwell | Date: 9/3/04 10:13 a.m. | |
In Response To: Re: Eternal - More Level 6 musings (Steve Levinson) Oh, and on Level 6, what I REALLY hate is when I end up in the core room and have nothing to destroy the wires with but my own fists. And maybe the pillar could be faster too. In fact, if the player can destroy the wires with grenades, is it even needed? And Steve, I really like the idea about Level 5. Forrest, with your permission, I'd like to right away just make the modifications to that map. : Well, I finally finished level 6 and 7 and am back to level 4. An interesting
: When it comes to the core itself, nothing is more frustrating than getting
: Oh, and just a reminder on level 7 to consider making those extravision
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Replies: |
Eternal - Level 5 | Dr. John Sumner | 9/3/04 8:06 a.m. | |
Re: Eternal - Level 5/6 | Steve Levinson | 9/3/04 9:00 a.m. | |
Re: Eternal - More Level 6 musings | Steve Levinson | 9/3/04 9:55 a.m. | |
Re: Eternal - More Level 6 musings | Adam Ashwell | 9/3/04 10:13 a.m. | |
Re: Eternal - More Level 6 musings | Dr. John Sumner | 9/3/04 11:12 a.m. | |
Re: Eternal - More Level 6 musings | Dr. John Sumner | 9/3/04 11:58 a.m. | |
Agreed *NM* | Steve Levinson | 9/3/04 12:34 p.m. |
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