: Steve, the same problem occurs in the M2 level "Six Thousand Feet
: Under". If you recall, in the second half of that level, there are a
: multitude of cyborgs that you can "toast" by controlling the
: rise/fall of lava via a switch. Unfortunately, some of the cyborgs stop
: moving once you raise the lava. As such they are immune to the lava
: effects until you reactivate them. I know when I play that level, it takes
: me quite a long time to finish because of that bug.
I'd thought about making that connection in my post - this has always troubled me - why don't those cyborgs die when you raise the lava. I guess I shouldn't have been surprised by What about bob.