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Re: What about bob bug?
Posted By: Steve LevinsonDate: 8/25/04 1:17 p.m.

In Response To: Re: What about bob bug? (Dr. John Sumner)

: Steve, the same problem occurs in the M2 level "Six Thousand Feet
: Under". If you recall, in the second half of that level, there are a
: multitude of cyborgs that you can "toast" by controlling the
: rise/fall of lava via a switch. Unfortunately, some of the cyborgs stop
: moving once you raise the lava. As such they are immune to the lava
: effects until you reactivate them. I know when I play that level, it takes
: me quite a long time to finish because of that bug.

I'd thought about making that connection in my post - this has always troubled me - why don't those cyborgs die when you raise the lava. I guess I shouldn't have been surprised by What about bob.

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Pre-2004 Posts

Replies:

What about bob bug?Steve Levinson 8/25/04 9:13 a.m.
     Re: What about bob bug?Dr. John Sumner 8/25/04 9:47 a.m.
           Re: What about bob bug?Steve Levinson 8/25/04 1:17 p.m.
                 Re: What about bob bug?Dr. John Sumner 8/25/04 2:00 p.m.
                       Re: What about bob bug?Adam Ashwell 8/25/04 2:27 p.m.
                             Re: What about bob bug?Mark Levin 8/25/04 3:23 p.m.
                                   Re: What about bob bug?Steve Levinson 8/25/04 4:07 p.m.
                                   Re: What about bob bug?Dr. John Sumner 8/25/04 4:17 p.m.
                                         Re: What about bob bug?Mark Levin 8/25/04 5:40 p.m.
     Re: What about bob bug?a disreputable source 8/25/04 11:09 a.m.
           Re: What about bob bug?mattschenk 8/25/04 5:34 p.m.
                 Re: What about bob bug?thermoplyae 8/26/04 5:42 p.m.
                       Re: What about bob bug?Traxis-Spawn 8/27/04 3:42 p.m.

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Pre-2004 Posts

 

 

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