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Re: What about bob bug? | ||
Posted By: Dr. John Sumner | Date: 8/25/04 9:47 a.m. | |
In Response To: What about bob bug? (Steve Levinson) : the cyborgs took considerably
Steve, the same problem occurs in the M2 level "Six Thousand Feet Under". If you recall, in the second half of that level, there are a multitude of cyborgs that you can "toast" by controlling the rise/fall of lava via a switch. Unfortunately, some of the cyborgs stop moving once you raise the lava. As such they are immune to the lava effects until you reactivate them. I know when I play that level, it takes me quite a long time to finish because of that bug. |
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Replies: |
What about bob bug? | Steve Levinson | 8/25/04 9:13 a.m. | |
Re: What about bob bug? | Dr. John Sumner | 8/25/04 9:47 a.m. | |
Re: What about bob bug? | Steve Levinson | 8/25/04 1:17 p.m. | |
Re: What about bob bug? | Dr. John Sumner | 8/25/04 2:00 p.m. | |
Re: What about bob bug? | Adam Ashwell | 8/25/04 2:27 p.m. | |
Re: What about bob bug? | Mark Levin | 8/25/04 3:23 p.m. | |
Re: What about bob bug? | Steve Levinson | 8/25/04 4:07 p.m. | |
Re: What about bob bug? | Dr. John Sumner | 8/25/04 4:17 p.m. | |
Re: What about bob bug? | Mark Levin | 8/25/04 5:40 p.m. | |
Re: What about bob bug? | a disreputable source | 8/25/04 11:09 a.m. | |
Re: What about bob bug? | mattschenk | 8/25/04 5:34 p.m. | |
Re: What about bob bug? | thermoplyae | 8/26/04 5:42 p.m. | |
Re: What about bob bug? | Traxis-Spawn | 8/27/04 3:42 p.m. |
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