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Re: RED 1.1 beta 1 | ||
Posted By: Dr. John Sumner | Date: 8/17/04 9:55 a.m. | |
In Response To: Re: RED 1.1 beta 1 (Steve Levinson) : My preference would be to keep the mace overload mechanism as
Yes, I now agree, let's keep the Mace recharging a secret. However, both 2x rechargers in Liver are light-dependent and inactive (unlike Tastes like Evil). Plus there doesn't seem to be any light trigger anywhere in the level that makes them active. You do get a 3x canister at the beginning of Liver, but after that, there is no recharging at all except for the Mace. In that case, I would suggest a limit of around 15 overloads or so of the Mace for Liver ONLY. Otherwise I like Steve's recommendations for the rechargers/canisters for the remaining levels. |
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Replies: |
RED 1.1 beta 1 | Mark Levin | 8/6/04 11:21 a.m. | |
Re: RED 1.1 beta 1 | Blayne | 8/6/04 11:32 a.m. | |
The link was broken? Good it's fixed then. *NM* | Blayne | 8/7/04 4:54 a.m. | |
Re: RED 1.1 beta 1 | Mark Levin | 8/6/04 4:30 p.m. | |
Re: RED 1.1 beta 1 | Andrew Nagy | 8/7/04 7:48 a.m. | |
Re: RED 1.1 beta 1 | Mark Levin | 8/7/04 9:13 a.m. | |
Re: RED 1.1 beta 1 | Steve Levinson | 8/16/04 5:28 p.m. | |
Re: RED 1.1 beta 1 | Dr. John Sumner | 8/17/04 3:47 a.m. | |
Re: RED 1.1 beta 1 | Mark Levin | 8/17/04 5:28 a.m. | |
Re: RED 1.1 beta 1 | Dr. John Sumner | 8/17/04 5:39 a.m. | |
Re: RED 1.1 beta 1 | Steve Levinson | 8/17/04 6:30 a.m. | |
Re: RED 1.1 beta 1 | Dr. John Sumner | 8/17/04 6:59 a.m. | |
Re: RED 1.1 beta 1 | Steve Levinson | 8/17/04 6:23 a.m. | |
Re: RED 1.1 beta 1 | Dr. John Sumner | 8/17/04 7:17 a.m. | |
Re: RED 1.1 beta 1 | Steve Levinson | 8/17/04 8:52 a.m. | |
Re: RED 1.1 beta 1 | Dr. John Sumner | 8/17/04 9:55 a.m. | |
Re: RED 1.1 beta 1 | Dr. John Sumner | 8/17/04 10:24 a.m. | |
Re: RED 1.1 beta 1 | Mark Levin | 8/17/04 11:55 a.m. | |
Re: RED 1.1 beta 1 | Dr. John Sumner | 8/17/04 12:25 p.m. | |
Re: RED 1.1 beta 1 | Mark Levin | 8/17/04 12:12 p.m. | |
Re: RED 1.1 beta 1 | Document | 9/21/07 3:09 p.m. |
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