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Re: RED 1.1 beta 1 | ||
Posted By: Dr. John Sumner | Date: 8/17/04 5:39 a.m. | |
In Response To: Re: RED 1.1 beta 1 (Mark Levin) : Sounds good. We could also disable the PB after a successful blood run, or
Allow the player to save after a successful blood run, but before crossing the bridge. I don't want to die in the next part of the level and have to do that blood run again. Then disable the PB once the player has crossed over the bridge and entered the next part of the level. |
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Replies: |
RED 1.1 beta 1 | Mark Levin | 8/6/04 11:21 a.m. | |
Re: RED 1.1 beta 1 | Blayne | 8/6/04 11:32 a.m. | |
The link was broken? Good it's fixed then. *NM* | Blayne | 8/7/04 4:54 a.m. | |
Re: RED 1.1 beta 1 | Mark Levin | 8/6/04 4:30 p.m. | |
Re: RED 1.1 beta 1 | Andrew Nagy | 8/7/04 7:48 a.m. | |
Re: RED 1.1 beta 1 | Mark Levin | 8/7/04 9:13 a.m. | |
Re: RED 1.1 beta 1 | Steve Levinson | 8/16/04 5:28 p.m. | |
Re: RED 1.1 beta 1 | Dr. John Sumner | 8/17/04 3:47 a.m. | |
Re: RED 1.1 beta 1 | Mark Levin | 8/17/04 5:28 a.m. | |
Re: RED 1.1 beta 1 | Dr. John Sumner | 8/17/04 5:39 a.m. | |
Re: RED 1.1 beta 1 | Steve Levinson | 8/17/04 6:30 a.m. | |
Re: RED 1.1 beta 1 | Dr. John Sumner | 8/17/04 6:59 a.m. | |
Re: RED 1.1 beta 1 | Steve Levinson | 8/17/04 6:23 a.m. | |
Re: RED 1.1 beta 1 | Dr. John Sumner | 8/17/04 7:17 a.m. | |
Re: RED 1.1 beta 1 | Steve Levinson | 8/17/04 8:52 a.m. | |
Re: RED 1.1 beta 1 | Dr. John Sumner | 8/17/04 9:55 a.m. | |
Re: RED 1.1 beta 1 | Dr. John Sumner | 8/17/04 10:24 a.m. | |
Re: RED 1.1 beta 1 | Mark Levin | 8/17/04 11:55 a.m. | |
Re: RED 1.1 beta 1 | Dr. John Sumner | 8/17/04 12:25 p.m. | |
Re: RED 1.1 beta 1 | Mark Levin | 8/17/04 12:12 p.m. | |
Re: RED 1.1 beta 1 | Document | 9/21/07 3:09 p.m. |
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