: Running Marathon stuff under classic is not really that much of a problem.
: Forge and Anvil work perfectly, and so does the Marathon Infinity engine
: (except for hit flashes and stuff). The only thing that really has trouble
: is Marathon 1.
I am using a 15" flat panel G4 iMac, 800mhz, 256mb RAM. and using Mac Os 10.3.4. I used to be able to run every marathon related editing program in Classic. And all the marathon games until i upgraded to 10.3.4 or 10.3. now i can't run marathon infinity and all other scenarios for it in classic. (but AO works great thou) I don't know what's wrong but it has something to do with resolution and stuff i think. Marathon 1 works great thou.
Work on WMAID won't stop when you move to OSX unless you get some rare problems. The only problem that everybody encounter is that it takes time to get used to so the progress of Wmaid for you will probably slow down a little for the first week or so.