: [ There's a physics error I'm getting around to correcting - I'm still on the job Forrest ]
Actually I already fixed it, and it wasn't in the physics at all but in the sequences. I reset it all back to Infinity Enforcers, copied over just your bitmaps and reset the sequences and it works fine. If that was still broken this close to release I'd be in a panic right now, instead of just casually making last-minute refinements...
And yeah, as for sharing stuff goes, I think everybody knows my opinion on that. All of Eternal is up for grabs so long as you give proper credit in your project. Hell, I've got some 300 textures or so sitting around I'm not even using, half of those high-res (512)... about three weapons I'm not using, a modified monster, tons of maps... I could make two scenarious out of all the stuff I have. Although the second one would suck.