: I don't think we can draw any conclusions here, as Phoenix Falling doesn't
: seem to take place in the Marathon Universe.
: It's not supposed to be. I'm not a mapmaker either, although I do understand
: the vagueries of Forge and Anvil, to an extent at least. The main point is
: indeed the story, but it's easy for the mapmakers here to take a
: particularly keen interestin in the finer points of mapmaking. Since Mark
: seems to be the lead volunteer and since he's an experienced mapmaker
: (Operation Vengeance - an absolute must-play), that may be one reason for
: your perception.
: Same here, although there have been a number of glitches. I don't have
: Classic fired up right now to get the level names, but canyon crossing or
: whatever it's called was horrendous for me - I apparently activated too
: many monsters by opening all the doors, and ended up with the game coming
: to a near halt - it took me hours to finish that level, at a frame rate of
: a few seconds per frame. There was also a level where all the monsters
: froze, but this has happened with Bungie games as well. All-in-all,
: Phoenix Falling is turning out to be one hell of a new scenario, and I'm
: still only about half-way through!
Why is your text black? (nothing a quick select all can't solve)