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Re: RED 1.1: Medatron of the Void
Posted By: Dr. John SumnerDate: 5/5/04 1:59 p.m.

In Response To: RED 1.1: Medatron of the Void (Mark Levin)

: Add returning platforms to the two alternate paths in the catacombs so John
: can pick up every single bit of ammo :P

I am in agreement with all that you proposed Mark/Steve. I would prefer a recharger in the "front desk" area rather than a canister, but at least the PB will make things easier.

As for the ammo, it may sound silly to desire access to all ammo, but I have only encountered one other scenario where it was not possible to collect all of the ammo. That was in one small room on one of the levels of An AI Called Wanda (or it may have been Fell...can't remember exactly). The room could only be opened by Aliens. I never could seem to get one to open it while I was around. Other than that, I have always been able to collect all ammo on every scenario I've played. It just seems silly to have a situation where you cannot. I guess what I am saying is that it seems to be the "norm" to have all ammo accessible (unless it's clearly a ruse).

BTW, you don't have to construct return platforms....just move the ammo to an alternate location if that's any easier.

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Replies:

RED 1.1: Medatron of the VoidMark Levin 5/5/04 11:41 a.m.
     Re: RED 1.1: Medatron of the VoidSteve Levinson 5/5/04 1:13 p.m.
     Re: RED 1.1: Medatron of the VoidDr. John Sumner 5/5/04 1:59 p.m.
     Re: RED 1.1: Medatron of the VoidDylan 5/6/04 3:59 p.m.
           Re: RED 1.1: Medatron of the VoidMark Levin 5/6/04 4:32 p.m.
                 Re: RED 1.1: Medatron of the VoidMark Levin 5/6/04 5:55 p.m.

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Pre-2004 Posts

 

 

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