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Re: RED Volunteers: Nothing's too big to Nuke
Posted By: Dr. John SumnerDate: 3/31/04 12:24 p.m.

In Response To: Re: RED Volunteers: Nothing's too big to Nuke (Steve Levinson)

: Hmm - I wonder if this is yet another AO-related bug, or did I find a way to
: bypass the doors altogether? I'll check it out later today, once everyone
: else has left. I'm not about to go back and start over playing
: conventional Red in the Classic Environment at this point, since saved
: games are usually incompatible between Infinity and AO, but I'll have to
: be more careful to verify the bugs that I'm finding.

I figured you did it this way Steve: To the left and next to the series of five doors, there is a hidden, invisible doorway that leads to a duplicate set of the five switches. They raise the five doors and allow the player to avoid any of the switches around the core. I never knew they were there until today. Another secret or an oversight by Ian? My guess is a secret.

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Pre-2004 Posts

Replies:

RED Volunteers: Nothing's too big to NukeMark Levin 3/31/04 10:08 a.m.
     Re: RED Volunteers: Nothing's too big to NukeSteve Levinson 3/31/04 10:38 a.m.
           Re: RED Volunteers: Nothing's too big to NukeDr. John Sumner 3/31/04 11:19 a.m.
                 Nevermind Steve, I see how. *NM*Dr. John Sumner 3/31/04 11:26 a.m.
                 Re: RED Volunteers: Nothing's too big to NukeSteve Levinson 3/31/04 11:31 a.m.
                       Re: RED Volunteers: Nothing's too big to NukeDr. John Sumner 3/31/04 12:24 p.m.
                             Re: RED Volunteers: Nothing's too big to NukeMark Levin 3/31/04 12:46 p.m.
                                   Re: RED Volunteers: Nothing's too big to NukeSteve Levinson 3/31/04 1:02 p.m.
     Re: RED Volunteers: Nothing's too big to NukeElliott 3/31/04 10:57 a.m.
           Re: RED Volunteers: Nothing's too big to NukeSteve Levinson 3/31/04 1:05 p.m.

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Pre-2004 Posts

 

 

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