: The other dimensions are also limited, in case you never tried drawing
: polygons outside the map borders or assign heights beyond... um... was it
: 32 and -32 world units as the limit? Whatever it is, those limits feel far
: more restrictive than the polygon one. And if these map borders are the
: absolute limit of the x and y planes in the universe... does that make
: "map" a dimension of itself? I don't think time counts as a
: SPATIAL dimension, but height, width, depth, polygon, and map seem legit.
: Thing is, in multiplayer, nobody can exist on different maps at the same
I believe that even the 'map' dimension would be limited, assuming it refers to level numbers - I can't recall what the limitation was, but I'm pretty certain that a single map file can only contain so many levels.