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Re: Lighting tips
Posted By: thermoplyaeDate: 8/30/06 10:39 p.m.

In Response To: Re: Lighting tips (Aaron Sikes)

: You're not kidding. If I had a nickel for everytime I exceeded the limits of
: Forge trying to shade things "realistically"...

: Use shading to

: Thanks for the link!

If we wanted cosine lighting, we would have implemented cosine lighting!

Use lighting for contrast between surfaces (especially to suggest negative space around a corner, as Hastur suggests), and use the average amount of light to set the mood of a level. As mentioned earlier, making things too bright or too dark just makes you look like a bad mapper, so you should avoid extremes.

Mostly you light by feel, and feel is hard to communicate. Experiment, observe others, and report back.

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Replies:

Lighting tipsAaron Sikes 8/30/06 6:52 a.m.
     Re: Lighting tipsBlake37 8/30/06 7:07 a.m.
     Re: Lighting tipstreellama 8/30/06 8:47 a.m.
           Re: Lighting tipsAaron Sikes 8/30/06 10:08 a.m.
                 Re: Lighting tipsthermoplyae 8/30/06 10:39 p.m.
                       Re: Lighting tipsRyokoTK 8/31/06 4:22 a.m.

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