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Re: Lighting tips | ||
Posted By: thermoplyae | Date: 8/30/06 10:39 p.m. | |
In Response To: Re: Lighting tips (Aaron Sikes) : You're not kidding. If I had a nickel for everytime I exceeded the limits of
: Use shading to : Thanks for the link! If we wanted cosine lighting, we would have implemented cosine lighting! Use lighting for contrast between surfaces (especially to suggest negative space around a corner, as Hastur suggests), and use the average amount of light to set the mood of a level. As mentioned earlier, making things too bright or too dark just makes you look like a bad mapper, so you should avoid extremes. Mostly you light by feel, and feel is hard to communicate. Experiment, observe others, and report back.
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Replies: |
Lighting tips | Aaron Sikes | 8/30/06 6:52 a.m. | |
Re: Lighting tips | Blake37 | 8/30/06 7:07 a.m. | |
Re: Lighting tips | treellama | 8/30/06 8:47 a.m. | |
Re: Lighting tips | Aaron Sikes | 8/30/06 10:08 a.m. | |
Re: Lighting tips | thermoplyae | 8/30/06 10:39 p.m. | |
Re: Lighting tips | RyokoTK | 8/31/06 4:22 a.m. |
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