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Re: Open letter to the Forum: Map tips
Posted By: Aaron SikesDate: 7/2/06 5:06 p.m.

In Response To: Re: Open letter to the Forum: Map tips (Nick Hoad)

: I've had this problem in a MPiD level (of all things!). In Aleph One this
: problem does not exist. Forge crashed on me when I stepped into a very
: long corridor, the solution to this was simply running backwards (so that
: you face the wall nearest you and the far away wall is out of your
: vision). Add the textures while running backwards and then spin around
: before you reach the other wall and you're done! If its a wide open space
: area you can probably follow this rule as well, just need to be a little
: more careful not to extend the vision too far before spinning around.

Thanks! I just experimented with this before reading your post.

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Pre-2004 Posts

Replies:

Open letter to the Forum: Map tipsAaron Sikes 7/2/06 3:22 p.m.
     Re: Open letter to the Forum: Map tipsblake37 7/2/06 3:35 p.m.
           Re: Open letter to the Forum: Map tipsAaron Sikes 7/2/06 5:23 p.m.
     Re: Open letter to the Forum: Map tipsNick Hoad 7/2/06 4:56 p.m.
           Re: Open letter to the Forum: Map tipsAaron Sikes 7/2/06 5:06 p.m.
           Re: Open letter to the Forum: Map tipstreellama 7/2/06 5:52 p.m.
     Re: Open letter to the Forum: Map tipsAdam Ashwell 7/2/06 5:05 p.m.
           Re: Open letter to the Forum: Map tipsAaron Sikes 7/2/06 5:10 p.m.
     Re: Open letter to the Forum: Map tipsC Lund 7/2/06 11:02 p.m.
           Re: Open letter to the Forum: Map tips *LINK*FullDiaper 7/3/06 9:23 a.m.
                 Re: Open letter to the Forum: Map tipstreellama 7/3/06 10:05 a.m.
                 Re: Open letter to the Forum: Map tipsC Lund 7/3/06 12:45 p.m.

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