In Response To: Re: Open letter to the Forum: Map tips (Nick Hoad)
: I've had this problem in a MPiD level (of all things!). In Aleph One this
: problem does not exist. Forge crashed on me when I stepped into a very
: long corridor, the solution to this was simply running backwards (so that
: you face the wall nearest you and the far away wall is out of your
: vision). Add the textures while running backwards and then spin around
: before you reach the other wall and you're done! If its a wide open space
: area you can probably follow this rule as well, just need to be a little
: more careful not to extend the vision too far before spinning around.
Thanks! I just experimented with this before reading your post.
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