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Platforms causing graphic glitches | ||
Posted By: C Lund | Date: 8/31/05 12:18 p.m. | |
I'm working on a level that has lots of floors above each other (five and counting - I don't think the automap will be much help.. ;)). The floors are connected by platforms. Due to the vertical nature of the map, many of the polies have vertexes directly above / below the vertexes of other polies. Not sure that makes a difference... But when I'm standing near or on a platform, I get smears on poly boundries or I can see up into the floor above, through the walls. I also get bouncies on the platform vertexes if they're in a position so the player can walk over them. Does anybody know what causes these glitches? How to fix them? |
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Replies: |
Platforms causing graphic glitches | C Lund | 8/31/05 12:18 p.m. | |
Re: Platforms causing graphic glitches | RyokoTK | 8/31/05 2:09 p.m. | |
Re: Platforms causing graphic glitches | Me_43 | 8/31/05 6:45 p.m. | |
Re: Platforms causing graphic glitches | Me_43 | 8/31/05 6:48 p.m. | |
Re: Platforms causing graphic glitches | Scott Noblitt | 9/1/05 7:28 p.m. | |
Re: Platforms causing graphic glitches | C Lund | 9/2/05 12:31 a.m. | |
Re: Platforms causing graphic glitches | Scott Noblitt | 9/1/05 7:26 p.m. | |
Re: Platforms causing graphic glitches | goran | 8/31/05 9:48 p.m. | |
Re: Platforms causing graphic glitches | Andrew Nagy (mb) | 9/2/05 6:40 a.m. |
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