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Platforms causing graphic glitches
Posted By: C LundDate: 8/31/05 12:18 p.m.

I'm working on a level that has lots of floors above each other (five and counting - I don't think the automap will be much help.. ;)). The floors are connected by platforms. Due to the vertical nature of the map, many of the polies have vertexes directly above / below the vertexes of other polies. Not sure that makes a difference...

But when I'm standing near or on a platform, I get smears on poly boundries or I can see up into the floor above, through the walls. I also get bouncies on the platform vertexes if they're in a position so the player can walk over them.

Does anybody know what causes these glitches? How to fix them?

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Replies:

Platforms causing graphic glitchesC Lund 8/31/05 12:18 p.m.
     Re: Platforms causing graphic glitchesRyokoTK 8/31/05 2:09 p.m.
           Re: Platforms causing graphic glitchesMe_43 8/31/05 6:45 p.m.
                 Re: Platforms causing graphic glitchesMe_43 8/31/05 6:48 p.m.
                       Re: Platforms causing graphic glitchesScott Noblitt 9/1/05 7:28 p.m.
                       Re: Platforms causing graphic glitchesC Lund 9/2/05 12:31 a.m.
           Re: Platforms causing graphic glitchesScott Noblitt 9/1/05 7:26 p.m.
     Re: Platforms causing graphic glitchesgoran 8/31/05 9:48 p.m.
           Re: Platforms causing graphic glitchesAndrew Nagy (mb) 9/2/05 6:40 a.m.

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