|Platforms causing graphic glitches|
|Posted By: C Lund||Date: 8/31/05 12:18 p.m.|
I'm working on a level that has lots of floors above each other (five and counting - I don't think the automap will be much help.. ;)). The floors are connected by platforms. Due to the vertical nature of the map, many of the polies have vertexes directly above / below the vertexes of other polies. Not sure that makes a difference...
But when I'm standing near or on a platform, I get smears on poly boundries or I can see up into the floor above, through the walls. I also get bouncies on the platform vertexes if they're in a position so the player can walk over them.
Does anybody know what causes these glitches? How to fix them?
|Platforms causing graphic glitches||C Lund||8/31/05 12:18 p.m.|
|Re: Platforms causing graphic glitches||RyokoTK||8/31/05 2:09 p.m.|
|Re: Platforms causing graphic glitches||Me_43||8/31/05 6:45 p.m.|
|Re: Platforms causing graphic glitches||Me_43||8/31/05 6:48 p.m.|
|Re: Platforms causing graphic glitches||Scott Noblitt||9/1/05 7:28 p.m.|
|Re: Platforms causing graphic glitches||C Lund||9/2/05 12:31 a.m.|
|Re: Platforms causing graphic glitches||Scott Noblitt||9/1/05 7:26 p.m.|
|Re: Platforms causing graphic glitches||goran||8/31/05 9:48 p.m.|
|Re: Platforms causing graphic glitches||Andrew Nagy (mb)||9/2/05 6:40 a.m.|
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