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Re: Platforms causing graphic glitches
Posted By: RyokoTKDate: 8/31/05 2:09 p.m.

In Response To: Platforms causing graphic glitches (C Lund)

: I'm working on a level that has lots of floors above each other (five and
: counting - I don't think the automap will be much help.. ;)). The floors
: are connected by platforms. Due to the vertical nature of the map, many of
: the polies have vertexes directly above / below the vertexes of other
: polies. Not sure that makes a difference...

: But when I'm standing near or on a platform, I get smears on poly boundries
: or I can see up into the floor above, through the walls. I also get
: bouncies on the platform vertexes if they're in a position so the player
: can walk over them.

: Does anybody know what causes these glitches? How to fix them?

You can't overlap vertices (it's not vertexes, it's vertices :P). That is most likely the cause of the problem.

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Replies:

Platforms causing graphic glitchesC Lund 8/31/05 12:18 p.m.
     Re: Platforms causing graphic glitchesRyokoTK 8/31/05 2:09 p.m.
           Re: Platforms causing graphic glitchesMe_43 8/31/05 6:45 p.m.
                 Re: Platforms causing graphic glitchesMe_43 8/31/05 6:48 p.m.
                       Re: Platforms causing graphic glitchesScott Noblitt 9/1/05 7:28 p.m.
                       Re: Platforms causing graphic glitchesC Lund 9/2/05 12:31 a.m.
           Re: Platforms causing graphic glitchesScott Noblitt 9/1/05 7:26 p.m.
     Re: Platforms causing graphic glitchesgoran 8/31/05 9:48 p.m.
           Re: Platforms causing graphic glitchesAndrew Nagy (mb) 9/2/05 6:40 a.m.

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