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Re: Platforms causing graphic glitches
Posted By: Scott NoblittDate: 9/1/05 7:26 p.m.

In Response To: Re: Platforms causing graphic glitches (RyokoTK)

: You can't overlap vertices (it's not vertexes, it's vertices :P). That is
: most likely the cause of the problem.

I know you've said this before, but I know it can't be true, as I do it in Pfhorte all the time.

Heck, in my netmap "Time Portal," EVERY vertex in the map was overlapped with one other vertex in x, y, and z axes.

There could be some problem with you connecting to the wrong point or something in Forge, so you may need to rebuild.

I did run into a few smearing bugs in a level with tons of overlapping - it's the next to last level in Escape!! 2. I managed to fix some of them, but IIRC, they didn't all get fixed...there were still some small ones here and there at the end I think...not sure of the cause.

That may or may not help, but we can always hope...

-Scott

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Replies:

Platforms causing graphic glitchesC Lund 8/31/05 12:18 p.m.
     Re: Platforms causing graphic glitchesRyokoTK 8/31/05 2:09 p.m.
           Re: Platforms causing graphic glitchesMe_43 8/31/05 6:45 p.m.
                 Re: Platforms causing graphic glitchesMe_43 8/31/05 6:48 p.m.
                       Re: Platforms causing graphic glitchesScott Noblitt 9/1/05 7:28 p.m.
                       Re: Platforms causing graphic glitchesC Lund 9/2/05 12:31 a.m.
           Re: Platforms causing graphic glitchesScott Noblitt 9/1/05 7:26 p.m.
     Re: Platforms causing graphic glitchesgoran 8/31/05 9:48 p.m.
           Re: Platforms causing graphic glitchesAndrew Nagy (mb) 9/2/05 6:40 a.m.

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Pre-2004 Posts

 

 

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