: What was missing was exploration through a door in the watery area - not even
: a hidden door, just a very very tall one. It suddenly hit me while looking
: at PS's map , wherein a narrow corridor appeared connected to that area.
: Quite an interesting corridor too - it links several of the large water
: pools, including inaccessible ones, and would provide quite a shortcut if
: we really wanted to go between them. And clearly, that terminal is also in
: there, though not marked on PS's map (yet) or the spoiler guide. I know I
: have been up there before, because I remember that corridor ending in
: shotgun ammo, and being sad years ago that I could not quite access the
: Confound Delivery areas of the level. But it may actually be the case that
: I have not been there since the demo days, how strange.
Aye, welcome to the 1st of the large convoluted maze-like Infinity levels complete with broken or unimplemented features, missing terminals and oddities like dead Bob sprites. Is Durandal already here?
Looking forward to the write up of this level. ;)
Cheers
Hamish