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![]() | Re: The Blame Game (Not Blam!) | |
![]() | Posted By: PerseusSpartacus | Date: 6/3/13 9:16 a.m. |
![]() | In Response To: Re: The Blame Game (Not Blam!) (Hopper) : After I posted, I realized that PerseusSpartacus had already raised the same
Similar theory, though slightly different. Yours involves sensors and radios. Mine just involves a switch on the side of every MADD that allows other Security Personnel to manually activate them in the event of an emergency. Vale,
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![]() | Replies: |
![]() | The Blame Game (Not Blam!) | Dispatcher | 6/1/13 11:58 a.m. |
![]() | Re: The Blame Game (Not Blam!) | Godot | 6/1/13 12:18 p.m. |
![]() | Re: The Blame Game (Not Blam!) | Dispatcher | 6/1/13 1:20 p.m. |
![]() | Re: The Blame Game (Not Blam!) | PerseusSpartacus | 6/1/13 3:30 p.m. |
![]() | Re: The Blame Game (Not Blam!) | Hopper | 6/1/13 12:34 p.m. |
![]() | Re: The Blame Game (Not Blam!) | Dispatcher | 6/1/13 1:14 p.m. |
![]() | Re: The Blame Game (Not Blam!) | Hopper | 6/3/13 6:16 a.m. |
![]() | Re: The Blame Game (Not Blam!) | Hopper | 6/3/13 6:29 a.m. |
![]() | Re: The Blame Game (Not Blam!) | PerseusSpartacus | 6/3/13 9:16 a.m. |
![]() | Re: The Blame Game (Not Blam!) | Godot | 6/3/13 6:34 a.m. |
![]() | Re: The Blame Game (Not Blam!) | Dispatcher | 6/3/13 6:44 a.m. |
![]() | Re: The Blame Game (Not Blam!) | Jabberwok | 6/4/13 8:20 a.m. |
![]() | Re: The Blame Game (Not Blam!) | Godot | 6/4/13 8:32 a.m. |
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