/-/S'pht-Translator-Active/-/


Re: Tour of Duty - Jaunt
Posted By: PerseusSpartacusDate: 5/28/18 10:55 a.m.

In Response To: Re: Tour of Duty - Jaunt (Martin)

: Okay so can we fix it? Do these tools allow you to make and save changes to a
: scenario? Interesting stuff as I always assumed it was something to do
: with that platform, which appears to be goo?

Well, if you wanted, you could split the map in Atque, open up Jaunt in Weland, change polygon 211 into a 'Normal' polygon, and then re-merge the whole thing.

: About as flimsy an excuse really. And a bit strange given that they had that
: feature in M1. I've never tried adjusting physics in A1's settings, but
: that is interesting!

I always assumed that they replaced the ability to have the S'pht be friendly on certain levels with the current 'Rebellion' option that leaves the player with no weapons and low health when they start the level - thus why it would be called 'Rebellion'. Or am I totally wrong about that?

Vale,
Perseus

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Pre-2004 Posts

Replies:

Tour of Duty - JauntPerseusSpartacus 5/27/18 6:15 p.m.
     Re: Tour of Duty - JauntGeneral-RADIX 5/27/18 8:18 p.m.
           Re: Tour of Duty - JauntMartin 5/28/18 1:38 a.m.
                 Re: Tour of Duty - JauntPerseusSpartacus 5/28/18 6:07 a.m.
                       Re: Tour of Duty - JauntMartin 5/28/18 10:27 a.m.
                             Re: Tour of Duty - JauntPerseusSpartacus 5/28/18 10:55 a.m.
                                   Re: Tour of Duty - JauntMartin 5/28/18 1:13 p.m.

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Pre-2004 Posts

 

 

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