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we should work together | |
Posted By: Jonas | Date: 9/22/02 11:49 p.m. |
In Response To: Re: Tres bien, monsieur. (Zeinin) Even though I'm not sure how well trading models and animations will work, we should try to work together, even if only in the form of feedback. I think you're better at modeling than I am, at least at polygon modeling. I also think you have a better modeler, as making those ships you made would be incredibly tedious for me. I'm trying to learn maya.. but learning a 3d package well takes soo long. I think I'm better at texturing and animation, though. We can definately swap textures, that shouldn't be a problem. I have some good bump maps and stuff made. |
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Replies: |
The untextured human fleet: Fall of Reach | Zeinin | 9/22/02 10:23 p.m. |
Looks good. | NthDegree256 | 9/22/02 10:29 p.m. |
Tres bien, monsieur. | Red Loser | 9/22/02 10:30 p.m. |
Re: Tres bien, monsieur. | Zeinin | 9/22/02 10:32 p.m. |
Re: Tres bien, monsieur. | Tarrsk | 9/22/02 10:37 p.m. |
Re: Tres bien, monsieur. | Zeinin | 9/22/02 10:39 p.m. |
we should work together | Jonas | 9/22/02 11:49 p.m. |
Re: we should work together | Zeinin | 9/23/02 12:28 a.m. |
Re: we should work together | Jonas | 9/23/02 12:57 a.m. |
Re: The untextured human fleet: Fall of Reach | SpikeDaDragon | 9/23/02 12:47 a.m. |
Re: The untextured human fleet: Fall of Reach | krazykow66 | 9/23/02 1:22 a.m. |
Re: The untextured human fleet: Fall of Reach | Zeinin | 9/23/02 1:30 a.m. |
Re: The untextured human fleet: Fall of Reach | Tarrsk | 9/23/02 2:32 a.m. |
Idea for the PoA textures and color. | SpikeDaDragon | 9/23/02 8:48 a.m. |
Re: The untextured human fleet: Fall of Reach *NM* | Ben | 9/23/02 9:57 p.m. |
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