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Re: New(?) Trick on Two Betrayals
Posted By: StickDate: 9/13/02 9:27 p.m.

In Response To: New(?) Trick on Two Betrayals (Rum'gor)

: (I took a quick look through the Tips and Tricks section and I didnít see
: this one, so maybe itís new. If not, sorry for the redundancy.)

: I discovered this by mistake this morning while playing Two Betrayals on
: Legendary. Just to verify that difficulty level doesnít matter, I also
: successfully did this on Easy mode.

: Start the level normally, kill the sentinels, and then clean out the first
: big room. The trick hinges on how you open the door to the outside (the
: third switch you have to press in the level). Unlike the other switches,
: for some reason this switch can be pressed multiple times. If you hit the
: switch twice in rapid succession, youíll hear the ka-chunk of the switch
: activating twice and the door will remain closed.

: Hereís the crucial bit: you have to hit the switch to open the door, then hit
: it again at the right time so that the door opens, but the game thinks
: that it is still closed (thatís my interpretation anyway). The right
: timing for the second click seems to be right after the lights on the
: switch stop animating. Make sure youíve hit the switch an EVEN number of
: times. Now youíll have to kill a few baddies right outside the door, but
: fewer than normal (I think that the grunts donít appear when you do this).

: From this point on, the level is completely devoid of enemies. You can walk
: down the pyramid, and hop in a Banshee, fly to the first power generator
: (the room is empty and the power seems to be off). I donít see any way to
: continue through the level at this point since the door you need to go
: through on the land bridge is locked. You can, however, walk back to the
: ďmagic switchĒ and hit it another time and all the enemies will spawn and
: you can play through the level normally.

: It might take you a few tries, but it works. I've done it several times now,
: so it wasn't just a one-time thing. Hopefully one of you kind souls can
: replicate my results and back me up on this.

: Fun fun fun. :)

: I havenít tried this in a co-op game yet, but maybe Iíll do that later on
: when my cohorts get off work.

Dunno if it's been mentioned either, but i had somethign similar happen to me on The Maw, but i don't know how. After going to the armoury i headed into the engine room but the chapter Light Fuse... Run Away didn't appear. The engine room was completely empty and i could still open the exhaust ports, but when i shot at the engines open ports nothing would happen, and the door to the next section wouldn't open either.


Message Index




Replies:

New(?) Trick on Two BetrayalsRum'gor 9/13/02 3:33 p.m.
     Definitely new...Louis Wu 9/13/02 3:47 p.m.
     woah . . . *NM*Sep7imus 9/13/02 4:31 p.m.
     Re: New(?) Trick on Two BetrayalsFrogBlast 9/13/02 4:42 p.m.
           Re: New(?) Trick on Two BetrayalsLouis Wu 9/14/02 6:01 a.m.
                 Re: New(?) Trick on Two BetrayalsHalo-Wannabe 9/14/02 4:02 p.m.
                       Re: New(?) Trick on Two BetrayalsLouis Wu 9/14/02 5:07 p.m.
                             Back...Louis Wu 9/14/02 5:14 p.m.
                                   Re: Back...Halo2-Wannabe 9/14/02 6:36 p.m.
                                         Re: Back...Rum'gor 9/14/02 6:58 p.m.
                                               Re: Back...Louis Wu 9/14/02 8:47 p.m.
     Re: New(?) Trick on Two BetrayalsUnreal Dead 9/13/02 5:52 p.m.
     Re: New(?) Trick on Two BetrayalsStick 9/13/02 9:27 p.m.



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