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Re: Mapping the Silent Octagon
Posted By: FrogBlast <metafire@aol.com>Date: 5/3/02 8:27 p.m.

In Response To: Re: Mapping the Silent Octagon (Trey Ikon)

: Very cool! 8-9 squrae km's is a nice chunk of real estate.I wonder what the
: volume is. Obviously you can't measure the height of the sky. (Please
: don't take that as a challenge). However, you did blow yourself pretty
: damn high with the oversheilds so maybe you could infer a vertical limit.
: On the downside...is the shaft part of the geometry?

I don't think it is when you are outside... the basic deal is if you don't do that loading zone, i think at some point you will hit a "black void" wall/ but you might not/ or it might be far away/ or around the corner.

I think the security room shaft is part of the geometry when outside, anyway.

: I thought there were
: load points between the inside and outside but the final SC cut scene
: shows both. Unless the cutscene uses a "special " model, is the
: whole level just one monster mesh?

I don't really know how the loading works in those scenes... and I would be afraid to guess:)

But what I can say is that underneath that "lid" on the top of cartographer is the security room. I've gone through it before. There isn't a load zone between the security room shaft and the outside. (is there?) :)


Message Index




Replies:

Mapping the Silent OctagonFrogBlast 5/3/02 5:20 p.m.
     Re: Mapping the Silent OctagonFrogBlast 5/3/02 5:28 p.m.
           Re: Mapping the Silent OctagonTrey Ikon 5/3/02 7:21 p.m.
                 Re: Mapping the Silent OctagonFrogBlast 5/3/02 8:27 p.m.
                       Re: Mapping the Silent OctagonFrogBlast 5/3/02 8:30 p.m.
                       Re: Mapping the Silent OctagonTrey Ikon 5/3/02 8:44 p.m.
                             Re: Mapping the Silent Octagonoldmano'theC 5/3/02 9:36 p.m.
     Re: Mapping the Silent Octagonxbill 5/3/02 7:26 p.m.
           Xbill and FrogBlast keep doing the same stuff...Tango6 5/3/02 7:47 p.m.
                 Re: Xbill and FrogBlast keep doing the same stuff.xbill 5/3/02 8:37 p.m.
                 WonderTwin Powers™.... Activate! *NM*R.G. 5/3/02 9:10 p.m.
                       Re: WonderTwin Powers™.... Activate!xbill 5/3/02 10:16 p.m.
                             Re: WonderTwin Powers™.... Activate!FrogBlast (lost his password cookie) GAHH! 5/3/02 10:28 p.m.



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