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Re: Oh, fuck me. | |
Posted By: uberfoop | Date: 12/9/12 2:24 p.m. |
In Response To: Re: Oh, fuck me. (jazo) : Would take entirely too much work I'm afraid. : Even Halo PC's netcode was pretty bad (imho). I believe it is the physics
Halo 1's physics are an insanely crude in-house solution. It's probably difficult to optimize over a network, but it's a 2001 game with very little going on compared with newer titles. I don't want to completely trivialize the situation, as networking it well would require reconstructing parts of the engine on the MP side, but it most likely wouldn't be astronomical by any means.
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Replies: |
HCE servers to be shutdown | Subtank | 12/8/12 9:17 p.m. |
Re: HCE servers to be shutdown | Ragashingo | 12/8/12 10:20 p.m. |
Why!? | uberfoop | 12/8/12 10:27 p.m. |
Re: Why!? | FyreWulff | 12/8/12 11:01 p.m. |
Oh, fuck me. | Gravemind | 12/8/12 11:22 p.m. |
Re: Oh, fuck me. | jazo | 12/9/12 1:29 p.m. |
Re: Oh, fuck me. | uberfoop | 12/9/12 2:24 p.m. |
Re: HCE servers to be shutdown | Leviathan | 12/8/12 11:23 p.m. |
Re: HCE servers to be shutdown | uberfoop | 12/9/12 12:44 a.m. |
Re: HCE servers to be shutdown | Leisandir | 12/9/12 9:03 a.m. |
Except HaloPC/CE isn't mentioned in that link | kornman00 | 12/9/12 4:14 a.m. |
Ironically, OpenSauce uses the GameSpyOpen SDK | kornman00 | 12/9/12 4:26 a.m. |
Re: Except HaloPC/CE isn't mentioned in that link | Bry | 12/9/12 5:32 a.m. |
Re: Except HaloPC/CE isn't mentioned in that link | Flynn J Taggart | 12/9/12 5:54 a.m. |
Re: Except HaloPC/CE isn't mentioned in that link | Bry | 12/9/12 6:23 a.m. |
Halo Anniversary with xbox live support? | The BS Police | 12/9/12 10:32 a.m. |
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