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SERIOUS ISSUES. | |
Posted By: Morpheus <SlimDKR@aol.com> | Date: 11/7/12 12:49 p.m. |
In Response To: Multiplayer has issues (Avateur) I'm glad other people are noticing this too: I'm sorry to say, but this drop-in/out system is bullshit. How much fun(AND how fair) do you think it is to join a game of Oddball, 600 points to win, and the opposing team has 540, and THEN have that shit show up as a permanent record loss just because of whose game you joined and when you joined it? This could very quickly be resolved if 343i made two "types" of WarGames lobbies: Traditional "Game starts at zero and ends on a win" matchmaking like in the previous Halos, and semi-social "If the game you joined lasts less than x minutes, it won't count on your record" type deal. I've played a good 30/40 War Games online and I've only won 11, because THOSE are the ones that were fresh! I understand that you get our desires to get into a game ASAP, 343i, but not like this--not if we lose before Steitzer can even say "Slayer".
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Replies: |
Multiplayer has issues | Avateur | 11/6/12 10:47 p.m. |
Re: Multiplayer has issues | squidnh3 | 11/6/12 11:55 p.m. |
Re: Multiplayer has issues | Hyokin | 11/7/12 12:48 a.m. |
Re: Multiplayer has issues | Avateur | 11/7/12 1:45 a.m. |
Re: Multiplayer has issues | Phoenix_9286 | 11/7/12 1:51 a.m. |
Re: Multiplayer has issues | Avateur | 11/7/12 2:15 a.m. |
Re: Multiplayer has issues | Phoenix_9286 | 11/7/12 2:42 a.m. |
Instant respawn was probably the reason why. *NM* | UnrealCh13f | 11/7/12 12:56 p.m. |
SERIOUS ISSUES. | Morpheus | 11/7/12 12:49 p.m. |
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