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Re: Waypoint: H4 Interactive Guide | |
Posted By: DrDoctor <bwwardiii@gmail.com> | Date: 10/29/12 8:31 p.m. |
In Response To: Waypoint: H4 Interactive Guide (Beorn) : David Ellis just tweeted this: What have we here? #Halo4 : halowaypoint.com/en-US/halo4gui… — David Ellis (@DavidEllis) October 30, : 2012 Description of Distraction (confusing read): In the game type Extraction, Spartan Teams are tasked with the retrieval of assets from various sites using prototye translocation technology. Once a team has found a viable site, they must initiate the extraction process with a quantum marker and it's spherical translocation beacon. As the extraction process occurs, teams must defend their beacon in order to prevent others from converting the exististing extraction process into their own favor. Just wanted to get it down for people to see since silverlight is... less than optimal. Now to try and figure out how it plays through all the canonical mumbo jumbo. Sounds like you basically set up a location on a map where you please and then have to defend it for a certain time period... Could maybe recreate assault with it?
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Replies: |
Waypoint: H4 Interactive Guide | Beorn | 10/29/12 7:35 p.m. |
Re: Waypoint: H4 Interactive Guide | DrDoctor | 10/29/12 8:31 p.m. |
Assault-Territories? | Beorn | 10/29/12 8:44 p.m. |
Re: Waypoint: H4 Interactive Guide | DrDoctor | 10/29/12 9:22 p.m. |
0.0 NEW VEHICLES! | Quirel | 10/29/12 8:33 p.m. |
Re: 0.0 NEW VEHICLES! | Grizzlei | 10/29/12 8:39 p.m. |
Re: 0.0 NEW VEHICLES! | Quirel | 10/29/12 9:01 p.m. |
Re: 0.0 NEW VEHICLES! | Grizzlei | 10/29/12 9:15 p.m. |
More thoughts. | Quirel | 10/29/12 9:42 p.m. |
Re: More thoughts. | Chewbaccawakka | 10/29/12 9:58 p.m. |
Re: More thoughts. | Quirel | 10/29/12 10:07 p.m. |
Re: More thoughts. | Grizzlei | 10/29/12 10:12 p.m. |
Re: More thoughts. | NotTheVacuum | 10/30/12 9:17 a.m. |
Missing a lot of vehicles. | bluerunner | 10/29/12 9:45 p.m. |
Agreed. | Quirel | 10/29/12 9:47 p.m. |
Re: Agreed. | Revenant1988 | 10/29/12 9:57 p.m. |
Re: Agreed. | Quirel | 10/30/12 12:16 p.m. |
Re: Agreed. | Revenant1988 | 10/30/12 12:47 p.m. |
Wait for it | Revenant1988 | 10/29/12 9:53 p.m. |
Prometheans don't need vehicles... | SonGoharotto | 10/29/12 10:08 p.m. |
Re: Prometheans don't need vehicles... | Quirel | 10/29/12 10:10 p.m. |
Re: Prometheans don't need vehicles... | SonGoharotto | 10/29/12 10:14 p.m. |
Re: Prometheans don't need vehicles... | Vincent | 10/29/12 10:12 p.m. |
Re: Prometheans don't need vehicles... | SonGoharotto | 10/29/12 10:15 p.m. |
Re: Prometheans don't need vehicles... | Vincent | 10/29/12 10:18 p.m. |
They are indeed cut. | munky-058 | 10/29/12 9:54 p.m. |
Re: They are indeed cut. | bluerunner | 10/29/12 10:03 p.m. |
Re: They are indeed cut. | Ibeechu | 10/29/12 10:08 p.m. |
Re: They are indeed cut. | SIX min WHISTLE | 10/30/12 2:45 a.m. |
No brutes = no chopper, was never going to happen *NM* | Apollo | 10/30/12 1:05 a.m. |
The gravity hammer would like a word with you. *NM* | Quirel | 10/30/12 2:19 a.m. |
Re: The gravity hammer would like a word with you. | Apollo | 10/30/12 3:54 a.m. |
Re: The gravity hammer would like a word with you. | NikGntre | 10/30/12 4:13 a.m. |
Re: The gravity hammer would like a word with you. | SIX min WHISTLE | 10/30/12 2:21 p.m. |
No reason to include it in campaign. *NM* | Quirel | 10/30/12 10:20 a.m. |
The Lich | Dervish | 10/29/12 10:20 p.m. |
Re: The Lich | Chewbaccawakka | 10/29/12 10:24 p.m. |
Re: The Lich *SP* | Grizzlei | 10/29/12 10:28 p.m. |
Re: The Lich *SP* | Chewbaccawakka | 10/29/12 10:41 p.m. |
Re: The Lich *SP* | Vincent | 10/29/12 10:42 p.m. |
Yup! *NM* | Grizzlei | 10/29/12 10:51 p.m. |
Re: The Lich *SP* | Chewbaccawakka | 10/29/12 11:07 p.m. |
Re: The Lich *SP* | Grizzlei | 10/29/12 11:19 p.m. |
Re: The Lich *SP* | Chewbaccawakka | 10/29/12 11:46 p.m. |
Re: The Lich *SP* | Grizzlei | 10/29/12 11:53 p.m. |
Re: The Lich *SP* | Chewbaccawakka | 10/30/12 12:09 a.m. |
Re: The Lich *SP* | padraig08 | 10/29/12 11:56 p.m. |
Re: The Lich *SP* | Grizzlei | 10/29/12 11:58 p.m. |
Birthday Cakes, fast and low! *NM* | padraig08 | 10/30/12 12:01 a.m. |
Re: The Lich *SP* | scarab | 10/30/12 12:52 p.m. |
So ugly. 0% cool *NM* | scarab | 10/30/12 6:12 a.m. |
I took it as... | Metalingus627 | 10/30/12 7:25 p.m. |
Chupathingy? | zoojoo | 10/30/12 8:24 p.m. |
Re: Waypoint: H4 Interactive Guide | Ragashingo | 10/29/12 8:37 p.m. |
Re: Waypoint: H4 Interactive Guide | Phoenix_9286 | 10/29/12 9:17 p.m. |
Re: Waypoint: H4 Interactive Guide | thebruce0 | 10/30/12 10:10 a.m. |
Re: Waypoint: H4 Interactive Guide | Phoenix_9286 | 10/30/12 12:05 p.m. |
Re: Waypoint: H4 Interactive Guide | thebruce0 | 10/30/12 12:13 p.m. |
Re: Waypoint: H4 Interactive Guide | JDQuackers | 10/30/12 4:54 p.m. |
Various thoughts | Nikko B201 | 10/29/12 8:59 p.m. |
For the doubters, campaign theatre gone confirmed *NM* | uberfoop | 10/29/12 9:16 p.m. |
God damn it! | Grizzlei | 10/29/12 9:22 p.m. |
Re: God damn it! | Phoenix_9286 | 10/29/12 9:31 p.m. |
Re: For the doubters, campaign theatre gone confir | CaneCutter | 10/29/12 9:25 p.m. |
Re: For the doubters, campaign theatre gone confir | DrDoctor | 10/29/12 9:32 p.m. |
Re: For the doubters, campaign theatre gone confir | uberfoop | 10/29/12 9:34 p.m. |
Re: For the doubters, campaign theatre gone confir | Quirel | 10/29/12 9:36 p.m. |
Okay, I chuckled =P *NM* | Lurono | 10/29/12 11:17 p.m. |
Re: For the doubters, campaign theatre gone confir | Revenant1988 | 10/29/12 9:35 p.m. |
Re: For the doubters, campaign theatre gone confir | CaneCutter | 10/29/12 9:43 p.m. |
Re: For the doubters, campaign theatre gone confir | DrDoctor | 10/29/12 9:26 p.m. |
"The absence of evidence... | munky-058 | 10/29/12 9:49 p.m. |
possible explanation *SP* | Dervish | 10/29/12 9:59 p.m. |
Doubtful. *SP* | uberfoop | 10/29/12 10:05 p.m. |
I doubt it | Chris101b | 10/30/12 1:26 a.m. |
Not confirmed YET | Chris101b | 10/30/12 1:23 a.m. |
Re: Not confirmed YET | uberfoop | 10/30/12 1:53 a.m. |
Re: Not confirmed YET | Kermit | 10/30/12 8:42 a.m. |
+1 *NM* | JDQuackers | 10/30/12 10:32 a.m. |
+7 *NM* | CaneCutter | 10/30/12 11:22 a.m. |
+1,000,000 *NM* | bluerunner | 10/30/12 12:54 p.m. |
N+1 *NM* | MoltenSlowa | 10/30/12 1:00 p.m. |
Re: Waypoint: H4 Interactive Guide | Anton1792 | 10/29/12 9:35 p.m. |
Re: Waypoint: H4 Interactive Guide | Quirel | 10/29/12 9:43 p.m. |
Re: Waypoint: H4 Interactive Guide | Anton1792 | 10/29/12 10:24 p.m. |
Re: Waypoint: H4 Interactive Guide | NikGntre | 10/30/12 4:27 a.m. |
AT LEAST.... | DrDoctor | 10/29/12 10:00 p.m. |
Has anybody used the banshee? | bluerunner | 10/29/12 10:06 p.m. |
Re: Has anybody used the banshee? | uberfoop | 10/29/12 10:07 p.m. |
Re: Has anybody used the banshee? | SonGoharotto | 10/29/12 10:13 p.m. |
Re: Has anybody used the banshee? | uberfoop | 10/29/12 10:20 p.m. |
Re: Has anybody used the banshee? | SonGoharotto | 10/29/12 10:38 p.m. |
Re: Has anybody used the banshee? | uberfoop | 10/29/12 11:08 p.m. |
From what I gathered... | padraig08 | 10/29/12 10:18 p.m. |
On the Banshee... *SP* | The Guardians | 10/30/12 3:11 a.m. |
So it WAS working, but not anymore... wtf? *NM* | TDSpiral | 10/30/12 2:26 a.m. |
Re: Waypoint: H4 Interactive Guide | NotTheVacuum | 10/30/12 9:01 a.m. |
Re: Waypoint: H4 Interactive Guide | MacGyver10 | 10/30/12 9:45 a.m. |
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