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Re: Mostly agree | |
Posted By: davidfuchs <davelikesdinos@gmail.com> | Date: 6/6/12 3:59 p.m. |
In Response To: Re: Mostly agree (Beckx) : Did we watch the same trailer? : He runs out of bullets, the enemy hears his gun click and comes running for
: This article is terrible, guys. I am deeply conflicted about violence in some
And he had a shotgun a minute later with plenty of shells. I hated the movie, but "The Road" at least made you think about what the world would be like when everything went to hell. You only have three bullets, and you're unlikely to find more--so do you get into that situation in the first place, or avoid it entirely? And I would argue the best parts of Halo *are* the downtime--and why I'm excited Frankie has been saying exploration and wide-open maps are going to be a large part of the game.
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Replies: |
Violence in E3 games and lack of creativity. | mneo | 6/6/12 3:06 p.m. |
Re: Violence in E3 games and lack of creativity. | Beckx | 6/6/12 3:17 p.m. |
Re: Violence in E3 games and lack of creativity. | mneo | 6/6/12 3:24 p.m. |
Re: Violence in E3 games and lack of creativity. | Beckx | 6/6/12 3:27 p.m. |
Mostly agree | davidfuchs | 6/6/12 3:46 p.m. |
Re: Mostly agree | Beckx | 6/6/12 3:51 p.m. |
Re: Mostly agree | davidfuchs | 6/6/12 3:59 p.m. |
Re: Mostly agree | Beckx | 6/6/12 4:15 p.m. |
Re: Mostly agree | bluerunner | 6/6/12 4:23 p.m. |
Re: Mostly agree | General Vagueness | 6/6/12 7:49 p.m. |
Re: Violence in E3 games and lack of creativity. | General Vagueness | 6/6/12 4:06 p.m. |
Re: Violence in E3 games and lack of creativity. | mneo | 6/6/12 4:18 p.m. |
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