glyphstrip FAQ button
Halo.bungie.org
glyphstrip
Frequently Asked Forum Questions
 Search the HBO News Archives

Any All Exact 
Search the Halo Updates DBs

Halo Halo2 
Search Older Posts on This Forum:
Posts on Current Forum | Archived Posts


My take on the new Grunt design
Posted By: demoncarnotaur <npike39.chris@gmail.com>Date: 4/23/12 6:32 p.m.


So, I don't post here very often, and admitably have trouble navigating the forums (despite reading them regularly) so forgive me if this has been already covered.. But I figured this may be worth posting to generate some discussion (I also posted this on neogaf for those who post there)

Anyways.. As late as it may be, here is my opinion on the issue of the Grunt redesign-

Pros
-Lack of fully covered face is OK, they clearly are still receiving methane.
-Overall, the new art is fantastic and I love the new face
-likely looks amazing in motion
-did I mention the art over all is fantastic?

Cons
-Grunts are Arthropods, it is stated in the Halo Encyclopedia and Halo the essential visual guide. As such, the fleshy hands and feet really do not make sense.
-Hands and feet now look more generic
-Feet now have a drastically different structure that ignore every previous Halo game. (Past games have had three front facing ‘digits/stumps’ with one on the back. halo 4 now has four forward facing toes)
-Overall profile/silhouette of the arms and legs are much more simple and uninspired

While overall I enjoy the new art direction, I do not like the huge changes to the grunt anatomy, namely the feet changing from stumpy appendages to a very recognizable fleshy foot with toes. (Interestingly enough, they seem to be influenced strongly by the Halo Wars grunt which you can see in the picture below) Grunts are established as arthropods, so not only does this change ignore what the past games established via art, it also ignore the physiology of a Grunt should be.

On top of the reason why the changes to the hands/feet don’t make sense canonically, they also happen to make the grunt look more like a generic monster rather than a unique alien species. Once again, the face and body are fine, as they stay close enough to what is established by previous games while making it their own, and in a fantastic way IMO.

Pictures to emphasize points above:

http://i.imgur.com/odBQG.jpg
(at the very least the Halo Wars grunt tried to stay true to the digits on the feet despite turning them to toes)

and

http://i.imgur.com/eOCwJ.jpg


Message Index




Replies:

My take on the new Grunt designdemoncarnotaur 4/23/12 6:32 p.m.
     maybe...bryan newman 4/23/12 6:55 p.m.
           Different races/breeds...Sl'askia 4/23/12 7:02 p.m.
                 Re: Different races/breeds...demoncarnotaur 4/23/12 10:59 p.m.
                       It looks very genericscarab 4/24/12 2:08 p.m.
                             Re: It looks very genericdemoncarnotaur 4/24/12 2:26 p.m.
     Re: My take on the new Grunt designVAVA Mk2 4/23/12 8:16 p.m.
     Re: My take on the new Grunt designLouis Wu 4/23/12 9:26 p.m.
           Re: My take on the new Grunt designSEspider 4/23/12 11:42 p.m.
                 Re: My take on the new Grunt designLouis Wu 4/24/12 8:55 a.m.
                       Re: My take on the new Grunt designSEspider 4/24/12 11:21 a.m.
                 Re: My take on the new Grunt designdemoncarnotaur 4/24/12 10:44 a.m.
                       As do we all....SEspider 4/24/12 11:28 a.m.



contact us

The HBO Forum Archive is maintained with WebBBS 4.33.