Frequently Asked Forum Questions | ||||
Search Older Posts on This Forum: Posts on Current Forum | Archived Posts | ||||
Re: BTF#9 : The “Pre-Rendered” Advantage | |
Posted By: Dani <slightlylive@forwarduntodawn.com> | Date: 3/26/12 8:57 a.m. |
In Response To: Re: BTF#9 : The “Pre-Rendered” Advantage (RC Master) : this would indicate based on a very : Except pre-rendered cutscenes take up a lot of disc space. : Halo Wars did not have an engine that was suitable for up-close work. While
: I very much doubt they will be pre-rendered. I doubt it too, as does the author. I think the gist of the article is saying wouldn't it be sweet to have more sexy Halo CGI? The amount of detail you can pack into a pre-rendered scene is practically unlimited, which means more visual treats, more detail on clothing, items and vehicles and ships - basically the small details hardcore fans like to chew on could benefit from a shift to pre-rendered. In the end, I'd simply love to have more CGI like in Halo Wars - just not necessarily in Halo 4. Heck, they could easily do a CG film or shorts, like a Western counterpart to Halo Legends or something.
|
|
Replies: |
BTF#9 : The “Pre-Rendered” Advantage | Dani | 3/26/12 7:14 a.m. |
Re: BTF#9 : The “Pre-Rendered” Advantage | RC Master | 3/26/12 8:45 a.m. |
Re: BTF#9 : The “Pre-Rendered” Advantage | Dani | 3/26/12 8:57 a.m. |
Re: BTF#9 : The “Pre-Rendered” Advantage | serpx | 3/26/12 9:16 a.m. |
Re: BTF#9 : The “Pre-Rendered” Advantage | FyreWulff | 3/26/12 10:42 a.m. |
Re: BTF#9 : The “Pre-Rendered” Advantage | DEEP NNN | 3/26/12 11:28 a.m. |
Re: BTF#9 : The “Pre-Rendered” Advantage | FyreWulff | 3/27/12 2:30 a.m. |
As real-time rendering improves! | uberfoop | 3/26/12 11:51 a.m. |
The HBO Forum Archive is maintained with WebBBS 4.33. |