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Re: Marathon on iPad Textures & Free-ness | |
Posted By: Alexis J. Lojek <phoenix155@mac.com> | Date: 7/7/11 12:46 a.m. |
In Response To: Marathon on iPad now available (kidtsunami) Regarding the 0.99 and 3.99 In-App Purchases for High-Resolution graphics and such... Is that legal? If the developer (whom I do not know) simply used the hi-res versions from source.bungie.org, then wouldn't it be completely illegal for him to be reusing those textures in his iPad remake if they're being charged for - it's not like the artists who re-did those textures are getting a cut. Don't get me wrong - I'm going to download the game (in fact, it's currently downloading on my iPad right now), and I have no doubt that the man who made it put a ridiculously significant amount of work into it - again do not get me wrong...but...if he's using textures that he did not create himself...then it should be completely free. Just an observation. --Lex P.S. If anyone cares, The first thing I did after the game downloaded was I paid for the upgraded textures (lol) and I might get the MC/anti-Vidmaster mode...haven't decided yet. Think about what I said! : Bungie's classic first person shooter Marathon [iTunes] is now on the App
: Marathon was first released by Bungie Software for the Macintosh in 1994. It
: The iPad version of the game started off as a personal project by iOS
: source
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Replies: |
Marathon on iPad now available | kidtsunami | 7/6/11 10:54 p.m. |
Re: Marathon on iPad now available | Joshua Allen | 7/6/11 11:28 p.m. |
Re: Marathon on iPad now available | Phoenix_9286 | 7/7/11 12:16 a.m. |
Re: Marathon on iPad now available | Cody Miller | 7/7/11 12:23 a.m. |
Re: Marathon on iPad Textures & Free-ness | Alexis J. Lojek | 7/7/11 12:46 a.m. |
Re: Marathon on iPad Textures & Free-ness | Flynn J Taggart | 7/7/11 1:10 a.m. |
Re: Marathon on iPad Textures & Free-ness | Daniel Blezek | 7/7/11 1:03 p.m. |
Re: Marathon on iPad Textures & Free-ness | Alexis | 7/7/11 2:16 p.m. |
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