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Re: NPC Design Critique (or, Kat vs. Alyx Vance!) | |
Posted By: General Battuta <seth.dickinson@gmail.com> | Date: 10/24/10 12:46 p.m. |
In Response To: Re: NPC Design Critique (or, Kat vs. Alyx Vance!) (Cody Miller) : Why not do it like Bungie handled the Arbiter in Halo 3? If he dies, he falls : down and stays down for a while, then he will get back up once the area's : clear. I mentioned that in there, and why I thought it wouldn't work well. Or I think I implied it. To recap: having your Spartans keel over and get up again and again makes it, first, seem like they're not great soldiers, and second, kind of implausible when they finally die for good. I agree it would've been better than what we got here, but it seems like it undermines the dignity of the Spartans.
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Replies: |
NPC Design Critique (or, Kat vs. Alyx Vance!) | General Battuta | 10/24/10 12:41 p.m. |
Re: NPC Design Critique (or, Kat vs. Alyx Vance!) | Cody Miller | 10/24/10 12:44 p.m. |
Re: NPC Design Critique (or, Kat vs. Alyx Vance!) | General Battuta | 10/24/10 12:46 p.m. |
Re: NPC Design Critique (or, Kat vs. Alyx Vance!) | Leviathan | 10/24/10 1:48 p.m. |
Re: NPC Design Critique (or, Kat vs. Alyx Vance!) | Jillybean | 10/24/10 4:05 p.m. |
Re: NPC Design Critique (or, Kat vs. Alyx Vance!) | Cody Miller | 10/24/10 4:13 p.m. |
Re: NPC Design Critique (or, Kat vs. Alyx Vance!) | General Battuta | 10/24/10 4:13 p.m. |
Re: NPC Design Critique (or, Kat vs. Alyx Vance!) | Cody Miller | 10/24/10 4:19 p.m. |
Re: NPC Design Critique (or, Kat vs. Alyx Vance!) | Grunt Hammer | 10/24/10 3:32 p.m. |
Re: NPC Design Critique (or, Kat vs. Alyx Vance!) | scarab | 10/25/10 1:19 p.m. |
Re: NPC Design Critique (or, Kat vs. Alyx Vance!) | scarab | 10/25/10 1:29 p.m. |
...Why isn't this at HRINC? | DHalo | 10/24/10 1:07 p.m. |
Re: ...Why isn't this at HRINC? | General Battuta | 10/24/10 1:39 p.m. |
Re: ...Why isn't this at HRINC? | GrimBrother One | 10/24/10 2:17 p.m. |
Ah never mind. | DHalo | 10/24/10 1:10 p.m. |
Re: NPC Design Critique (or, Kat vs. Alyx Vance!) | SonofMacPhisto | 10/24/10 1:36 p.m. |
Re: NPC Design Critique (or, Kat vs. Alyx Vance!) | General Battuta | 10/24/10 1:40 p.m. |
Re: NPC Design Critique (or, Kat vs. Alyx Vance!) | Leviathan | 10/24/10 2:13 p.m. |
Re: NPC Design Critique (or, Kat vs. Alyx Vance!) | SonofMacPhisto | 10/24/10 2:26 p.m. |
Addendum | SonofMacPhisto | 10/24/10 2:28 p.m. |
Re: Addendum | Leviathan | 10/24/10 2:44 p.m. |
Re: Addendum | SonofMacPhisto | 10/24/10 3:18 p.m. |
Game Exchange Program | Leviathan | 10/24/10 3:33 p.m. |
Re: Game Exchange Program | SonofMacPhisto | 10/24/10 4:49 p.m. |
I support this. | IccaRa | 10/24/10 4:13 p.m. |
Emile + Romeo = Bunk | Jillybean | 10/24/10 4:46 p.m. |
Re: Emile + Romeo = Bunk | SonofMacPhisto | 10/24/10 4:52 p.m. |
Re: Emile + Romeo = Bunk | Jillybean | 10/24/10 5:31 p.m. |
Re: Emile + Romeo = Bunk | Bry | 10/24/10 7:31 p.m. |
Re: Emile + Romeo = Bunk | SonofMacPhisto | 10/24/10 8:23 p.m. |
Re: Emile + Romeo = Bunk | The Loot | 10/24/10 8:43 p.m. |
Re: Emile + Romeo = Bunk | Bry | 10/24/10 8:51 p.m. |
Re: I support this. | Beckx | 10/24/10 7:43 p.m. |
Re: I support this. | SonofMacPhisto | 10/24/10 8:24 p.m. |
Re: I support this. | Beckx | 10/24/10 8:41 p.m. |
Re: Addendum | Leviathan | 10/24/10 3:30 p.m. |
Re: Addendum | SonofMacPhisto | 10/24/10 4:51 p.m. |
NPC Dialogue | uberfoop | 10/24/10 2:40 p.m. |
Re: NPC Dialogue | Moorpheusl9 | 10/24/10 3:23 p.m. |
Re: NPC Dialogue | General Battuta | 10/24/10 3:27 p.m. |
Re: NPC Dialogue | Moorpheusl9 | 10/24/10 3:30 p.m. |
Re: NPC Design Critique (or, Kat vs. Alyx Vance!) | TCKaos | 10/24/10 5:30 p.m. |
Re: NPC Design Critique (or, Kat vs. Alyx Vance!) | Kermit | 10/24/10 5:32 p.m. |
Re: dialogue is repetitive | kornman00 | 10/24/10 5:47 p.m. |
I think my big problem | General Battuta | 10/24/10 5:55 p.m. |
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