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Re: Personally | |
Posted By: Ferrex (Dead) | Date: 11/7/01 10:10 p.m. |
In Response To: Re: Personally (Tobin) : If I remember correctly, Nintendo 64 had a bigger launch than both
Bigger how? In terms of more units sold, or number of launch titles? Nintendo could certainly be expected to sell lots of units, with their massive installed base of SNES users eagerly awaiting the N64. Why should that suprise anyone? : If I remember, Super NES was released later and sold many times more units
Yes, it was a superior system. But let's not forget that it wasn't until around Street Fighter 2 showed up that it had a really clear advantage over the Genesis. What are you trying to convey, that the late comer to the party will do better? Or that Nintendo always does well, regardless of what or when it launches? : Yes, a run-of-the-mill Intel PIII vs. a custom IBM PPC. A HDD, proprietary
So what exactly is the disadvantage of using more readily available components, which developers are more familiar with, and a well liked development API? That it might be called a "PC" by the 1% of people who actually know what is inside of the console? I'd say that's a fair tradeoff for more enthusiastic developers. And it seems rather moot, particularly now when you have the PS2 being pitched as a Linux platform. : And please...Resident Evil only looks good because of so-and-so special
I knew you'd pounce on that. Of course its looks depending on "so-and-so special circumstances", which I thought I'd made fairly clear. That's how game engines work and are developed. If Halo only had to worry about a few high poly characters on screen at the same time, we could afford more texture passes. If we only had to worry about small spaces, we could afford better lighting. I would be genuinely impressed if Resident Evil handled very large exterior environments and close object detail as well as Halo does. But that's a design decision, and game dependant, not so much platform dependant. Trotting out "Resident Evil looks better than Halo" as a pro-Gamecube argument is as ridiculous as me saying "Halo looks better than Luigi's Mansion" as a pro-XBox argument. : What about Rogue Squadron vs Starfighter...bth Star Wars
So your argument is again based on different titles being developed by different teams. Hey, if it makes you feel better, Rogue Squadron looks better than Obi-Wan too. Until side by side comparisons of titles developed for the respective consoles by developers intent on (and capable of) pushing either console to its limits, I'm not going to indulge in this "hey, Game X looks better than Game Y, therefore System Z is superior" silliness. One or two of the launch sports titles are cross platform, I believe, and upcoming titles like SC2 are as well. I'm sure the differences between them will recieve adequate press coverage, and I'll wait until then to see how they stack up. In the meantime, I'll point out that Project Gotham looks prettier than WaveRace, and therefore the XBox is a better system. k thx gg. -rex |
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