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Re: Halo Gameplay Impressions
Posted By: Fuolornis Fire DragonDate: 11/1/01 9:37 p.m.

In Response To: Halo Gameplay Impressions (Sam)

Very nice little review, there. Boy, it's just so cool how much everybody loves Halo. And I mean, everybody. But now that it's out in the open, and those razza-frazzin' PS2 and GAMECUBE fanboys can get their grubby little mitts on it... The real test is just beginning. And I think Halo will pass with honors.

: Got the chance to play Halo at the local mall today. Wanted to post some
: gameplay impressions, since there didn't appear to be any on the forums.
: :)

: Played at the Software Etc. Xbox kiosk for about 2 hours or so. It wasn't the
: retail packaging, so I'm not sure if what I played was the final retail,
: or a build that had been released early for demo distribution. I'll see if
: I can get more information and clarify on that when I go back tomorrow.
: Halo delivers on all the hype we've seen and heard. Fun, addictive, and
: beautiful. As Jason Jones has said earlier, the game speaks for itself.
: This is going to me a long post, and I might ramble a bit. Bear with me.

: I ended up with a setup for movement/strafe on the left stick and a mouselook
: equivalent on the right stick. Oldschool fps stuff.

: You have different character slots that store configs and save game files in.
: Seemed to do pretty well. Also, if you're trying to impress anyone with
: your l33t skills, better make sure you have the control config set right
: before you try to wail on the Covenant.

: And the big question: Can the twidlysticks and all match up to a
: keyboard/mouse?
: Answer: Surprisingly, it does pretty good. It's not a mouse/keyboard, but it
: does the job. But be warned: it does take a bit of adjustment. When Halo
: comes out, the peeps that get it will probably want to practice their
: control scheme setup on the easy parts of the game to get some familiarity
: before playing the game for real. It took about a solid hour at the
: controls before I was beggining to really feel comfortable, doing circle
: strafes, firing between cover while moving, etc. Given time (and again,
: there are a lot of options with the control that I didn't mess with) I
: don't see any issues with it.

: The one thing I could hear clearly (as Cov plasma grenades blasted me
: (multiple times) into the air) was this wonderful 'flying dirt' clump
: noise when a grenade goes off. I'm sure that there's much more, but that's
: the one little thing (that I could make out) that stayed with me. Maybe
: because I heard it so much.....

: It's really hard to describe in words how well the game looks. Seriously, go
: see it. But a snapshot.....

: The Cov have a man sized, non-portable Energy shield. (You've seen 'em in the
: screenshots). When you actually see them, though, they have this cool
: refresh effect, almost like the film on a soap bubble. And the really cool
: thing, they shift in color when they take damage, till they drop. It's a
: dynamic effect, and damn cool.

: Framerate was silky smooth all throughout my play. The only times I saw any
: skip at all was (duh) during level loads. (Which are FAST, btw. Under 3
: seconds) I've heard rumors that the game has some frameloss with massive
: stuff onscreen; however, I didn't observe any while playing (~4 human
: troops, 6+ cov and dropship onscreen at one point). 30 or 60 fps? I don't
: know. All I can say is that it looked constantly smooth.

: As has been posted earlier, the cov grenades STICK. Nail a grunt, and he runs
: around screaming (watch it, sometimes directly at you). Nail an elite, and
: he gives his yell, before maybe getting a shot or two off. The grunts,
: though.... nail one with a plasma grenade. You have to see it. Good stuff.

: The cutscenes (that I saw, one that isn't in a downloadable movie) are very
: nice, and flow well with the action sequences. I was pleasantly surprised
: by the new movie that I saw, as I wasn't expecting it. It didn't jar the
: transition between the levels at all; in fact, it made for a very smooth
: transition. Again; the downloads we have don't the cutscenes justice.

: Vehicles: I didn't get to a level that has an vehicles yet.
: Therefore....nada.

: Weapons I saw: AR, pistol, needler, plasma pistol, plasma rifle. That's it. I
: don't know what else is in or what isn't.

: Multiplayer: Played single solo missions only. No MP.

: Sometimes a game will 'set' a genre. Like Starcraft. Any RTS game that comes
: out is bound to be compared to Starcraft.... until something can come
: around and dethrone it. I'm not aware of any game on the PC or a platform
: that I could accurately use as a measuring stick to compare Halo to. Yes,
: it's a story based fps game. Halflife or NOLF? The grafics on Halo are
: truely awesome -next generation stuff-, and the storyline looks to be very
: tight and well done. Plus, the interaction with other characters is
: something that we haven't seen at this level before (The marines will TELL
: you that you are in the way, instead of just shooting you in the back.
: Move out of the way, flank the enemy and flush them, and that same marine
: will help you finish them off). The action and pacing are smooth. Halo
: could be one of those defining games. It -might- be the next measuring
: stick.

: Is it the next yardstick? GOTY? I can't tell you after only 2 hours of play.
: However, I can tell you that tomorrow I'm heading back for another dose.

: Sam


Message Index




Replies:

Halo Gameplay ImpressionsSam 11/1/01 9:11 p.m.
     Sweetness! Good review!Psyrixx 11/1/01 9:29 p.m.
     Re: Halo Gameplay ImpressionsFuolornis Fire Dragon 11/1/01 9:37 p.m.
     Re: Halo Gameplay Impressionsslumbermonkey 11/1/01 9:42 p.m.
           Re: Halo Gameplay Impressionsvector40 11/1/01 10:22 p.m.
           Re: Halo Gameplay ImpressionsSam 11/1/01 10:26 p.m.
                 Wow. Another very nice post. I agree totally. *NM*Fuolornis Fire Dragon 11/1/01 11:18 p.m.
                 Re: Halo Gameplay ImpressionsAginor 11/2/01 12:32 p.m.
     Re: Halo Gameplay Impressionsvector40 11/1/01 10:21 p.m.
     STARCRAFT?!?!? [OT RANT]Jester 11/1/01 11:09 p.m.
           Re: STARCRAFT?!?!? [OT RANT]Fuolornis Fire Dragon 11/1/01 11:32 p.m.
                 Re: STARCRAFT?!?!? [OT RANT]Psyrixx 11/1/01 11:39 p.m.
                       Re: STARCRAFT?!?!? [OT RANT]{mAc}Dark_Eagle 11/2/01 12:15 a.m.
                       Myth 2 (RPG or RTS?)Jester 11/2/01 1:45 p.m.
                             Re: Myth 2 (RPG or RTS?)RAZORBACK 11/2/01 4:07 p.m.
           Re: STARCRAFT?!?!? [OT RANT]Sam 11/2/01 6:46 a.m.
                 Re: STARCRAFT?!?!? [OT RANT]Jester 11/2/01 2:15 p.m.
                 Re: STARCRAFT?!?!? [OT RANT]vector40 11/2/01 7:44 p.m.
                       Re: STARCRAFT?!?!? [OT RANT]Fuolornis Fire Dragon 11/2/01 9:52 p.m.
                             Thanks! plus more stuff.....Sam 11/4/01 7:41 a.m.
           Re: STARCRAFT?!?!? [OT RANT]SoSD 11/2/01 9:41 a.m.
                 Re: STARCRAFT?!?!? [OT RANT]Sam 11/2/01 11:19 a.m.
     you played ...customsex 11/2/01 4:31 p.m.



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