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Re: Is a "save film" option THAT difficult?
Posted By: fatboy18 <jerrywong@shaw.ca>Date: 10/4/01 7:01 p.m.

In Response To: Is a "save film" option THAT difficult? (Pico)

:

Games that carry films must be designed with this exact purpose in mind. Look at Starcraft, its film features are anything but spectacular.

Crank the game speed up to max, and you just might LOSE the game you just won. The game was not designed to carry movies, and sticking them in results in anomalous activity.

A lot of code would have had to be re-written if films were to be in.


Message Index




Replies:

Is a "save film" option THAT difficult?Pico 10/4/01 5:52 p.m.
     Re: Is a "save film" option THAT difficult?Matt 10/4/01 6:18 p.m.
           Re: Is a "save film" option THAT difficult?*Ar-Isildur of *WP* 10/4/01 6:21 p.m.
                 Re: Is a "save film" option THAT difficult?Jamman 10/4/01 7:46 p.m.
                 Re: Is a "save film" option THAT difficult?vector40 10/4/01 8:11 p.m.
                       Re: Is a "save film" option THAT difficult?Djof 10/4/01 9:06 p.m.
                             Re: Is a "save film" option THAT difficult?vector40 10/4/01 10:15 p.m.
                                   Re: Is a "save film" option THAT difficult?Psyrixx 10/5/01 12:11 a.m.
           Stop lying...Miguel Chavez 10/4/01 11:46 p.m.
                 See how simple it is Matt? ;) *NM**Ar-Isildur of *WP* 10/5/01 10:13 a.m.
           Re: Is a "save film" option THAT difficult?RAZORBACK 10/5/01 6:33 a.m.
           Thanks for the reply...Pico 10/5/01 4:23 p.m.
           Re: Is a "save film" option THAT difficult?=NAV=Shadow 10/10/01 1:26 p.m.
     Re: Is a "save film" option THAT difficult?fatboy18 10/4/01 7:01 p.m.



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