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Re: Harold Ryan Hints At New Bungie IP | |
Posted By: Sep7imus [subnova] <rheppner@verizon.net> | Date: 11/8/07 11:43 a.m. |
In Response To: Harold Ryan Hints At New Bungie IP (Anton P. Nym (aka Steve)) : -- Steve'd love it if 'twere true; best of both worlds, assuming Bungie's big
That's what it sounds like to me:
So from that point of view we don’t have a shortage of people happy to make Halo games, but obviously there are guys that have shipped Halo games for ten years, and they are definitely ready to work on new IPs or create new things. We’re actively engaged with the senior staff here on a couple of new IPs right now, but the team that can generate cool Halo games is still running full-speed as well. That certainly sounds like some people working on new stuff (and supervising Halo stuff) while others work on Halo stuff. The reference to "the next couple of Halo games" makes me think that he may not be talking about Halo 4 (and 5 and 6), but rather different stuff, like supervising Halo Wars and working on the Peter Jackson project, since I doubt they'd be thinking in terms of multiple future Halo games at this point. Not to mention:
It’s not like we’re worried about a bunch of doors are closing, but we’ll have tighter loops with our prototyping. During the development of Halo and Halo 2, we had other, non-Halo IPs in development and we killed those projects both times. Both teams were swallowed whole by the Halo team. With Halo 3, that was the first time we know that we couldn’t let that happen – it’s not an acceptable way out to add 20 people to the project by killing that prototype. |
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Replies: |
Harold Ryan Hints At New Bungie IP | Anton P. Nym (aka Steve) | 11/8/07 9:52 a.m. |
Re: Harold Ryan Hints At New Bungie IP | Sep7imus [subnova] | 11/8/07 11:43 a.m. |
Woah! | Ducain | 11/8/07 11:54 a.m. |
Multiple Projects | FyreWulff | 11/8/07 12:49 p.m. |
Re: Multiple Projects | Sep7imus [subnova] | 11/8/07 1:00 p.m. |
Re: Harold Ryan Hints At New Bungie IP | reprobate | 11/8/07 7:30 p.m. |
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