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Re: X06 Peter Jackson on Interactive Storytelling
Posted By: SPARTACVS <spar7acvs@gmail.com>Date: 9/28/06 11:08 p.m.

In Response To: Re: X06 Peter Jackson on Interactive Storytelling (Tempus Fugit)

: He has many great ideas, great scripts and good stories sitting around but he
: can't make movies out of them because he doesn't have enough time and
: ressources to work on that many projects at one time.

: But now imagine you could tell these stories in an exciting, cinematic and
: involving way, you don't have to cram the stories into a 2 hour movie and
: the budget to realise even the most epic stories is much smaller than a
: big budget Hollywood movie on that scale.

: You take these stories, license a game engine, hire videogame developers and
: you basically develop a movie with polygonal models and geometry in an
: existing game engine. The story is going to play out in real time in front
: of the player, powered by his own Xbox 360 and even better, he is going to
: be able to interact with the - for the lack of a better word -
: "movie" in certain key moments. Sort of like Dragons Lair, Zork
: and all that FMV game kind of stuff.

: But you are not looking at video sequences here, it's all being rendered in
: real time on your Xbox 360 while you are watching it. I don't know how
: this concept is going to seperate itself further from the cheesy FMV games
: of the 90's but I think it's a very good idea. Especially in combination
: with XBL where you can distribute new episodes of your digital miniseries
: on a regular basis.

: That's the way I understand it. I could be totally wrong, but I like to think
: I'm right because I really like the idea.

I think you caught his drift. What you said is exactly what I picked up from it too.


Message Index




Replies:

X06 Peter Jackson on Interactive StorytellingTempus Fugit 9/28/06 4:02 p.m.
     Re: X06 Peter Jackson on Interactive StorytellingShortRoundMcfly 9/28/06 4:21 p.m.
           Re: X06 Peter Jackson on Interactive StorytellingTempus Fugit 9/28/06 5:02 p.m.
                 Re: X06 Peter Jackson on Interactive StorytellingSPARTACVS 9/28/06 11:08 p.m.



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