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Re: Yeah! Don't worry!
Posted By: Ape Man <danielhamilton@earthlink.net>Date: 8/11/00 3:21 a.m.

In Response To: Re: Yeah! Don't worry! (Dan Rudolph)

> I think that's more an R6 problem than an OGL problem. Lots of
> weird descions were made with that game. Why didn't they use
> Sprockets? It would have made things much simpler for the gamer.

Sure it doesn't have at least a small amount to do with OpenGL drivers which aren't fully optimized? Once again, don't get me wrong, I love Apple. I just don't love their "dedication" to games.


Message Index




Replies:

This one's 4 U Matt!Marcellus King (Korrupt) 8/10/00 3:57 p.m.
     Sigh....Matt 8/10/00 5:04 p.m.
           Dont worry mattMr. Zarquon 8/10/00 6:08 p.m.
                 Re: Dont worry mattApe Man 8/10/00 6:53 p.m.
                       Re: Dont worry mattMr. Zarquon 8/10/00 6:55 p.m.
                 Re: Dont worry mattMarcellus King (Korrupt) 8/10/00 6:59 p.m.
                       Re: Dont worry mattPicky 8/11/00 10:05 a.m.
                 Yeah! Don't worry!Forensic 8/10/00 8:26 p.m.
                       Re: Yeah! Don't worry!Ape Man 8/10/00 10:01 p.m.
                             Re: Yeah! Don't worry!Dan Rudolph 8/10/00 11:07 p.m.
                                   Re: Yeah! Don't worry!Ape Man 8/11/00 3:21 a.m.
                                         Re: Yeah! Don't worry!Dan Rudolph 8/11/00 7:11 p.m.
                                               Re: Yeah! Don't worry!Ape Man 8/11/00 10:46 p.m.
                                                     Re: Yeah! Don't worry!Aiden Bordner 8/11/00 11:53 p.m.



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