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Update (was Re: Cinematics in games) | |
Posted By: Anton P. Nym (aka Steve) <sumpca@yahoo.com> | Date: 1/31/05 6:51 p.m. |
In Response To: Cinematics in games (and Halo 2!) on MSN (Anton P. Nym (aka Steve)) : Well, looks like MSN's political/commentary site has picked up some tips from
: http://slate.msn.com/id/2112744/ : Though they decry the idea of extensive cutscenes (and hold up as a *bad*
: -- Steve thinks Louis should brace for impact... there's a link to HBO's
I posted a quick response on the weekend, and the authour of the piece replied that one sense of his analysis didn't come through in the article; cutscenes do have a place in games, but they're becoming over-used. Read for yourself (and my note will show up there too, if you click up the chain) -- Steve should say that the authour's response was kinda neat... and that he posts on Slate almost as much as Steve posts here. :) |
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Replies: |
Cinematics in games (and Halo 2!) on MSN | Anton P. Nym (aka Steve) | 1/28/05 5:42 p.m. |
I think they should of done Half-Life style... | WildMonkeys | 1/29/05 8:39 a.m. |
Re: Cinematics in games (and Halo 2!) on MSN | Pak | 1/29/05 10:23 a.m. |
Re: Cinematics in games (and Halo 2!) on MSN | rolly poly | 1/29/05 10:50 a.m. |
quick strip | rolly poly | 1/29/05 12:28 p.m. |
Update (was Re: Cinematics in games) | Anton P. Nym (aka Steve) | 1/31/05 6:51 p.m. |
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