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| Re: One bright side... | |
| Posted By: Sep7imus [subnova] <Sep7imus@subnova.com> | Date: 9/3/04 8:29 a.m. |
In Response To: Gamestars Live (OpeningAct) ... to all of these reports of the screwed-up version of Halo2 being shown a Gamestar: If the everyone-spawns-on-the-beach-and-is-almost-immediately-killed game mode that everyone got stuck playing is at all representative of what the final game engine (not the game mode) is like, and since no-one mentioned any slow down despite what must have been a LOT of players, bodies, projectiles, and weapons in one relatively small space, THEN that bodes really well for how it will play when properly configured. -Sep7imus (yes, that was all one, grammatically correct sentence.) | |
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| Replies: |
| Gamestars Live | OpeningAct | 9/3/04 12:28 a.m. |
| of course it was clunky!...... | hminn | 9/3/04 5:58 a.m. |
| Re: Gamestars Live | Ross Mills [subnova] | 9/3/04 6:37 a.m. |
| Gamestars Live - Halo 2, CTF, Zanzibar | c0ld (at ExCeL) | 9/3/04 7:52 a.m. |
| Re: Gamestars Live - Halo 2, CTF, Zanzibar | broony | 9/3/04 9:04 a.m. |
| Re: Gamestars Live - Halo 2, CTF, Zanzibar | c0ld (at ExCeL) | 9/3/04 9:49 a.m. |
| Bull, you can and it wont crash | broony | 9/3/04 11:01 a.m. |
| Re: One bright side... | Sep7imus [subnova] | 9/3/04 8:29 a.m. |
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