In Response To: Re: Which Consoles for Halo? (Hippieman)
> I doubt it, as stated on the Story page, with a whole 32 megs of
> ram devoted to the game, I think it can push it. Hell, just look
> at some of the PSX games now, they have elaborate leves and
> scenery, and still run. I hope it dosn't go for the Dreamcast,
> for several reasons, the main reason, that is the WORST
> controler I have ever seen (well, except for the Jaguar).
> But with these ports this brings up an interesting question.
> Often we have debated about how the player could communicate
> with either AI controled Troops, or multiplayer, each time we
> depended on having some 94 (+ or - a few) Keyboard keys at our
> disposal. But on a Consol game your limited much more so. Either
> you bring up a menu, which removes the ability to move during
> that time (which REALLY SUCKS, to be killed while ordering
> troops) or you have control key combinations that make Tekin 3
> look as easy as pie (yes I know some of you Tekin 3 is as easy
> as pie, just go with me here ok!). So, whats it gonna be Bungie?
> hows this going to work? The special "Halo" PSX game
> controler? An interface so brillently crafted no human can
> comprehend it yet? What?
> -Hip
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