![]() |
![]() |
![]() |
/-/S'pht-Translator-Active/-/ |
![]() | Re: Frog Blast The Vent Core! | |
![]() | Posted By: VikingBoyBilly | Date: 3/2/23 4:12 a.m. |
![]() | In Response To: Re: Frog Blast The Vent Core! (Aaron Freed) : Indeed. I find it rather fitting that AI has been used to generate artwork
: So, as an example, the query: In primordial space, timeless creatures made
: gave us: : And: In primordial space, timeless creatures made waves. These waves created
: gave us: : The images pfhorrest posted were generated with: In primordial space,
: I’ve used variants of this excerpt a lot to generate prompts; I’d estimate
: You can find everything I’ve ever generated on Midjourney at
: I should note that I have mixed feelings about the use of AI more broadly in
: AI art could potentially be a boon for small indie games as well – graphics
As much as I want the human artist's hand to not be sullied, I see some practical applications for using an AI:
Like, take the automaps from games like doom and marathon. They do their job being a map for the player, but maybe an AI can take all those vertices and line segments fed to it from the map file, imagine how it should look, and make a stylized image of an area in the map using the player start as a vantage point? Or heck, stop having the task of making voxels, models, or 2.5d sprites drive me insane and have an AI figure out what a full set of sprites/full model should look like based on a couple images from a few key angles... I've thought on my own thought process going about it and how artists like Cheello make voxels... maybe methods and subroutines can be coded to imitate those artistic processes to make modding in new assets for 2.5D games like marathon less of a pain.
|
![]() | |
![]() | ![]() |
![]() |
![]() |
|
![]() | |
![]() | ![]() |
![]() |
![]() | Replies: |
![]() | Frog Blast The Vent Core! | ukimalefu | 2/27/23 12:40 a.m. |
![]() | Re: Frog Blast The Vent Core! | Godot | 2/27/23 2:58 a.m. |
![]() | Re: Frog Blast The Vent Core! | ukimalefu | 2/27/23 5:31 a.m. |
![]() | Re: Frog Blast The Vent Core! | Godot | 2/27/23 7:42 a.m. |
![]() | Re: Frog Blast The Vent Core! | ukimalefu | 2/27/23 5:14 p.m. |
![]() | Re: Frog Blast The Vent Core! | Godot | 2/27/23 8:50 p.m. |
![]() | Re: Frog Blast The Vent Core! | ukimalefu | 2/28/23 1:03 a.m. |
![]() | Re: Frog Blast The Vent Core! | Forrest of B.org | 2/28/23 8:53 a.m. |
![]() | Re: Frog Blast The Vent Core! | Aaron Freed | 3/1/23 2:37 p.m. |
![]() | Correction to URL | Aaron Freed | 3/1/23 4:15 p.m. |
![]() | Re: Frog Blast The Vent Core! | VikingBoyBilly | 3/2/23 4:12 a.m. |
![]() | Re: Frog Blast The Vent Core! | Lion O Cyborg | 3/2/23 9:12 a.m. |
![]() | Re: Frog Blast The Vent Core! | Aaron Freed | 3/17/23 3:59 a.m. |
![]() | Re: Frog Blast The Vent Core! | ukimalefu | 3/18/23 1:34 a.m. |
![]() | Re: Frog Blast The Vent Core! | ukimalefu | 3/18/23 4:45 a.m. |
![]() | Re: Frog Blast The Vent Core! | DuckNextDoor...InChina | 4/4/23 2:04 p.m. |
![]() | Re: Frog Blast The Vent Core! | Lion O Cyborg | 3/2/23 9:07 a.m. |
![]() | Re: Frog Blast The Vent Core! | VikingBoyBilly | 2/27/23 3:11 a.m. |
![]() | Re: Frog Blast The Vent Core! | ukimalefu | 2/27/23 5:22 a.m. |
![]() | Re: Frog Blast The Vent Core! | ukimalefu | 2/28/23 5:10 p.m. |
![]() | |
![]() | ![]() |
![]() |
![]() |
|
![]() | Problems? Suggestions? Comments? Email maintainer@bungie.org Marathon's Story Forum is maintained with WebBBS 5.12. |