/-/S'pht-Translator-Active/-/


Re: Marathon maps in interactive SVG
Posted By: W'rkncacnterDate: 8/22/22 9:25 p.m.

In Response To: Re: Marathon maps in interactive SVG (fracai)

: Excellent, thanks for the pointer. I had come across atque, but until now
: hadn't needed to use it. I haven't seen references like that in the XML,
: so I'm thinking this would be my best bet. Though I'd still need to
: collect or edit the chapter names by hand.

: Thinking about how you're doing this, that info is definitely in the XML.
: Polygons with type=18 are next level exits. Terminals with grouping type=6
: use the permutation to indicate the destination level and a destination of
: 256 indicates the end of the game. I should offer to indicate exit polys
: and terminals in my maps.

: This is a good reference:
: https://gist.github.com/marrub--/98af41f36e15a277088b220a6a9f4244

Thanks. Yeah, I'm not sure why I didn't think to use the xml file before. I got the level graph stuff all automated now. I'm too lazy to set up a real repo, but the code is here if anyone cares: https://lochnits.com/marathon/scenarios/create_level_graph.py

[ Post a Reply | Message Index | Read Prev Msg | Read Next Msg ]
Pre-2004 Posts

Replies:

Marathon maps in interactive SVG *LINK*fracai 8/21/22 7:50 a.m.
     Re: Marathon maps in interactive SVG *LINK*W'rkncacnter 8/21/22 4:29 p.m.
           Re: Marathon maps in interactive SVGfracai 8/21/22 7:17 p.m.
                 Re: Marathon maps in interactive SVGW'rkncacnter 8/21/22 7:37 p.m.
                       Re: Marathon maps in interactive SVGW'rkncacnter 8/21/22 7:43 p.m.
                             Re: Marathon maps in interactive SVGfracai 8/22/22 3:24 a.m.
                                   Re: Marathon maps in interactive SVGW'rkncacnter 8/22/22 9:25 p.m.
                                         Re: Marathon maps in interactive SVGfracai 8/23/22 12:40 p.m.
     Re: Marathon maps in interactive SVGfracai 8/23/22 7:25 p.m.
     Re: Marathon maps in interactive SVGForrest of B.org 8/24/22 9:26 p.m.
           Re: Marathon maps in interactive SVGW'rkncacnter 8/24/22 10:01 p.m.
                 Re: Marathon maps in interactive SVGVikingBoyBilly 8/26/22 7:12 a.m.
                       Re: Marathon maps in interactive SVGfracai 8/26/22 7:50 a.m.
                 Re: Marathon maps in interactive SVGForrest of B.org 8/27/22 10:13 a.m.
           Re: Marathon maps in interactive SVGLion O Cyborg 8/26/22 8:57 a.m.
                 Fix'd it for yaVikingBoyBilly 8/26/22 10:50 a.m.
                       Re: Fix'd it for yaLion O Cyborg 8/26/22 12:22 p.m.
                             Re: Fix'd it for yaAaron Freed 8/27/22 11:46 a.m.
                                   Re: Fix'd it for yaLion O Cyborg 8/28/22 9:49 a.m.

[ Post a Reply | Message Index | Read Prev Msg | Read Next Msg ]
Pre-2004 Posts

 

 

Your Name:
Your E-Mail Address:
Subject:
Message:

If you'd like to include a link to another page with your message,
please provide both the URL address and the title of the page:

Optional Link URL:
Optional Link Title:

If necessary, enter your password below:

Password:

 

 

Problems? Suggestions? Comments? Email maintainer@bungie.org

Marathon's Story Forum is maintained with WebBBS 5.12.