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![]() | Re: Tour of Duty: Post Naval Trauma | |
![]() | Posted By: PerseusSpartacus | Date: 3/19/14 9:24 p.m. |
![]() | In Response To: Re: Tour of Duty: Post Naval Trauma (Martin) : So, do we actually need to destroy Juggernaughts on this level at all? I don't think so. It's hard to see how they'd get that to work, considering the limitations in Marathon's objective system. On my play-through, I really just ran my way to the end, flooding that one room on my way out. Vale,
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![]() | Replies: |
![]() | Tour of Duty: Post Naval Trauma | Martin | 3/18/14 11:42 a.m. |
![]() | Re: Tour of Duty: Post Naval Trauma | Godot | 3/18/14 12:17 p.m. |
![]() | Re: Tour of Duty: Post Naval Trauma | Martin | 3/18/14 12:22 p.m. |
![]() | Re: Tour of Duty: Post Naval Trauma | Hokuto | 3/19/14 6:23 a.m. |
![]() | Re: Tour of Duty: Post Naval Trauma | Martin | 3/19/14 7:36 p.m. |
![]() | Re: Tour of Duty: Post Naval Trauma | treellama | 3/19/14 7:59 a.m. |
![]() | Re: Tour of Duty: Post Naval Trauma | Martin | 3/19/14 7:27 p.m. |
![]() | Re: Tour of Duty: Post Naval Trauma | PerseusSpartacus | 3/19/14 9:24 p.m. |
![]() | Re: Tour of Duty: Post Naval Trauma | Godot | 3/19/14 11:29 p.m. |
![]() | Re: Tour of Duty: Post Naval Trauma | Hopper | 3/21/14 12:11 p.m. |
![]() | Re: Tour of Duty: Post Naval Trauma | Martin | 3/19/14 11:29 p.m. |
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