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Re: Marathon vs. Doom Engine Specifics | ||
Posted By: Document | Date: 8/7/13 7:26 a.m. | |
In Response To: Re: Marathon vs. Doom Engine Specifics (treellama) : True bridges are impossible, but collision detection of objects inside a
Wait - do you mean that objects aren't infinitely tall, or that players can actually stand on them now? Is the latter suppressed in normal gameplay?
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